pashek71
Участник
- Сообщения
- 232
- Реакции
- 43
C-подобный:
public OnPluginStart()
{
HookEvent("round_start", Event_RoundStart);
RegConsoleCmd("sm_marker", marker);
RegAdminCmd("sm_clearmarker", ClearMarker, ADMFLAG_ROOT);
}
public Event_RoundStart(Handle:event, const String:name[], bool:dontBroadcast)
{
KillTimer(g_Timer[0]);
}
public OnMapStart()
{
g_BeamSprite = PrecacheModel("materials/sprites/blueflare1.vmt");
g_HaloSprite = PrecacheModel("materials/sprites/glow08.vmt");
}
GetLookPos(i, Float:pposCMD[3])
{
decl Float:EyePosition[3], Float:EyeAngles[3], Handle:h_trace;
GetClientEyePosition(i, EyePosition);
GetClientEyeAngles(i, EyeAngles);
h_trace = TR_TraceRayFilterEx(EyePosition, EyeAngles, MASK_SOLID, RayType_Infinite, GetLookPos_Filter, i);
TR_GetEndPosition(pposCMD, h_trace);
CloseHandle(h_trace);
}
public bool:GetLookPos_Filter(ent, mask, any:i)
{
return i != ent;
}
public Action:ClearMarker(client,args)
{
KillTimer(g_Timer[0]);
return Plugin_Handled;
}
public Action:marker(client,args)
{
if(JC_GetCaptain() != client)
{
PrintToChat(client, "Вы не командир");
return;
} else
{
GetLookPos(client,g_pposCMD);
g_Timer[0] = CreateTimer(0.5, Timer_Beacon, _,TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
}
}
public Action:Timer_Beacon(Handle:Timer, any:pack)
{
TE_SetupBeamRingPoint(g_pposCMD, 50.0, 60.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.1, 10.0, 0.0, g_color, 10, 0);
TE_SendToAll();
return Plugin_Continue;
}
[SM] Native "KillTimer" reported: Invalid timer handle 29fc082c (error 3)
нужно так же всунуть проверку на то включен ли он или нет(таймер перед его "убийстом"), просьба пояснить :Ы
осталось сделать проверку на то "жив" ли таймер, :С
Последнее редактирование: