ConVar sv_disable_radar;
public void OnPluginStart() {
sv_disable_radar = FindConVar("sv_disable_radar");
HookEvent("player_death",Event_PlayerDeath, EventHookMode_Pre);
}
public void Event_PlayerDeath(Event event, const char[] name, bool dontBroadcast) {
int client = GetClientOfUserId(GetEventInt(event, "userid"));
if (IsClientInGame(client) && !IsFakeClient(client))
sv_disable_radar.ReplicateToClient(client, "1");
}