Wor4
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- Операционная система
- Linux
Initializing Steam libraries for secure Internet server
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
CAppInfoCacheReadFromDiskThread took 0 milliseconds to initialize
Setting breakpad minidump AppID = 730
dlopen failed trying to load:
//.steam/sdk32/steamclient.so
with error:
//.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
Logging into Steam gameserver account with logon token '075B517Cxxxxxxxxxxxxxxxxxxxxxxxx'
Initialized low level socket/threading support.
SDR_LISTEN_PORT is set, but not SDR_CERT/SDR_PRIVATE_KEY.
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized
SteamDatagramServer_Init succeeded
PutClientInServer: no info_player_start on level
GOTV[0] broadcast active.
Connection to Steam servers successful.
Public IP is 146.19.87.44.
Assigned persistent gameserver Steam ID [G:1:6851045].
Gameserver logged on to Steam, assigned identity steamid:85568392926890469
Set SteamNetworkingSockets P2P_STUN_ServerList to '155.133.252.54:3478' as per SteamNetworkingSocketsSerialized
VAC secure mode is activated.
GC Connection established for server version 1555, instance idx 1
MasterRequestRestart
Your server needs to be restarted in order to receive the latest update.
L 04/25/2023 - 14:44:29: [weapons.smx] SQLite DB connection successful
L 04/25/2023 - 14:44:29: [weapons.smx] Inactive players' data has been deleted
MasterRequestRestart
Your server needs to be restarted in order to receive the latest update.
MasterRequestRestart
Your server needs to be restarted in order to receive the latest update.
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
CAppInfoCacheReadFromDiskThread took 0 milliseconds to initialize
Setting breakpad minidump AppID = 730
dlopen failed trying to load:
//.steam/sdk32/steamclient.so
with error:
//.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
Logging into Steam gameserver account with logon token '075B517Cxxxxxxxxxxxxxxxxxxxxxxxx'
Initialized low level socket/threading support.
SDR_LISTEN_PORT is set, but not SDR_CERT/SDR_PRIVATE_KEY.
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized
SteamDatagramServer_Init succeeded
PutClientInServer: no info_player_start on level
GOTV[0] broadcast active.
Connection to Steam servers successful.
Public IP is 146.19.87.44.
Assigned persistent gameserver Steam ID [G:1:6851045].
Gameserver logged on to Steam, assigned identity steamid:85568392926890469
Set SteamNetworkingSockets P2P_STUN_ServerList to '155.133.252.54:3478' as per SteamNetworkingSocketsSerialized
VAC secure mode is activated.
GC Connection established for server version 1555, instance idx 1
MasterRequestRestart
Your server needs to be restarted in order to receive the latest update.
L 04/25/2023 - 14:44:29: [weapons.smx] SQLite DB connection successful
L 04/25/2023 - 14:44:29: [weapons.smx] Inactive players' data has been deleted
MasterRequestRestart
Your server needs to be restarted in order to receive the latest update.
MasterRequestRestart
Your server needs to be restarted in order to receive the latest update.