putana
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Столкнулся с проблемой: сервер запускается, стоит в ожидании (hibernating), но как только я или любой игрок пытается подключиться — сервер сразу выключается (shutdown).
вот лог коносли:
#Console initialized.
#Using breakpad minidump system 740/13881.1575.DC
#Loading VPK file hashes for pure server operation.
# ... (загрузка хешей VPK скрыта для краткости) ...
#Filesystem successfully switched to safe whitelist mode
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
# ... (список неизвестных ивентов скрыт) ...
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
No web api auth key specified - workshop downloads will be disabled.
failed to dlopen /old/servers/USER_ID/csgo/addons/metamod/bin/linux64/server.so error=/old/servers/USER_ID/csgo/addons/metamod/bin/linux64/server.so: wrong ELF class: ELFCLASS64
Unable to load plugin "addons/metamod/bin/linux64/server"
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Unknown command "port"
NET_CloseAllSockets
L 01/06/2026 - 22:16:00: Failed lookup of gEntList - Reverting to networkable entities only
---- Host_NewGame ----
Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_loads = 1)
Host_NewGame on map de_mirage
L 01/06/2026 - 22:16:00: -------- Mapchange to de_mirage --------
L 01/06/2026 - 22:16:00: Error log file session closed.
L 01/06/2026 - 22:16:00: [SDKTOOLS] Sigscan for FireOutput failed
L 01/06/2026 - 22:16:00: [SDKTOOLS] Sigscan for WriteBaselines failed
L 01/06/2026 - 22:16:00: [SDKTOOLS] Failed to find WriteBaselines signature -- stringtable error workaround disabled.
# ... (ошибки GameTypes скрыты) ...
Initializing Steam libraries for INSECURE Internet server. Authentication and VAC not requested.
Logging into Steam gameserver account with logon token '[GSLT TOKEN HIDDEN]'
Initialized low level socket/threading support.
SDR_LISTEN_PORT is set, but not SDR_CERT/SDR_PRIVATE_KEY.
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized
SteamDatagramServer_Init succeeded
Connection to Steam servers successful.
Public IP is XX.XX.XX.XX.
Assigned persistent gameserver Steam ID [G:1:XXXXXXXX].
Gameserver logged on to Steam, assigned identity steamid:XXXXXXXXXXXXXXXXX
Set SteamNetworkingSockets P2P_STUN_ServerList to '155.133.252.69:3478' as per SteamNetworkingSocketsSerialized
VAC secure mode disabled.
GC Connection established for server version 1575, instance idx 1
MasterRequestRestart
Your server is out of date and will be shutdown during hibernation or changelevel, whichever comes first.
Host state 4 at Tue Jan 6 22:16:04 2026
-- sv_shutdown live server, delaying request.
ConVarRef sv_voice_proximity_minvolume doesn't point to an existing ConVar
-> Reservation cookie XXXXXXXXXXXXXXXX: reason [R] Connect from XX.XX.XX.XX:XXXXX
---- Host_Changelevel ----
Host_ShutdownServer
CBaseServer::Shutdown
CSteam3Server::Shutdown
NET_SteamGameServer_Shutdown
Shutting down low level socket/threading support.
SteamGameServer_Shutdown
SV_ShutdownGameDLL
L 01/06/2026 - 22:16:15: Log file closed.
L 01/06/2026 - 22:16:15: Error log file session closed.
вот лог коносли:
#Console initialized.
#Using breakpad minidump system 740/13881.1575.DC
#Loading VPK file hashes for pure server operation.
# ... (загрузка хешей VPK скрыта для краткости) ...
#Filesystem successfully switched to safe whitelist mode
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
# ... (список неизвестных ивентов скрыт) ...
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
No web api auth key specified - workshop downloads will be disabled.
failed to dlopen /old/servers/USER_ID/csgo/addons/metamod/bin/linux64/server.so error=/old/servers/USER_ID/csgo/addons/metamod/bin/linux64/server.so: wrong ELF class: ELFCLASS64
Unable to load plugin "addons/metamod/bin/linux64/server"
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Unknown command "port"
NET_CloseAllSockets
L 01/06/2026 - 22:16:00: Failed lookup of gEntList - Reverting to networkable entities only
---- Host_NewGame ----
Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_loads = 1)
Host_NewGame on map de_mirage
L 01/06/2026 - 22:16:00: -------- Mapchange to de_mirage --------
L 01/06/2026 - 22:16:00: Error log file session closed.
L 01/06/2026 - 22:16:00: [SDKTOOLS] Sigscan for FireOutput failed
L 01/06/2026 - 22:16:00: [SDKTOOLS] Sigscan for WriteBaselines failed
L 01/06/2026 - 22:16:00: [SDKTOOLS] Failed to find WriteBaselines signature -- stringtable error workaround disabled.
# ... (ошибки GameTypes скрыты) ...
Initializing Steam libraries for INSECURE Internet server. Authentication and VAC not requested.
Logging into Steam gameserver account with logon token '[GSLT TOKEN HIDDEN]'
Initialized low level socket/threading support.
SDR_LISTEN_PORT is set, but not SDR_CERT/SDR_PRIVATE_KEY.
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized
SteamDatagramServer_Init succeeded
Connection to Steam servers successful.
Public IP is XX.XX.XX.XX.
Assigned persistent gameserver Steam ID [G:1:XXXXXXXX].
Gameserver logged on to Steam, assigned identity steamid:XXXXXXXXXXXXXXXXX
Set SteamNetworkingSockets P2P_STUN_ServerList to '155.133.252.69:3478' as per SteamNetworkingSocketsSerialized
VAC secure mode disabled.
GC Connection established for server version 1575, instance idx 1
MasterRequestRestart
Your server is out of date and will be shutdown during hibernation or changelevel, whichever comes first.
Host state 4 at Tue Jan 6 22:16:04 2026
-- sv_shutdown live server, delaying request.
ConVarRef sv_voice_proximity_minvolume doesn't point to an existing ConVar
-> Reservation cookie XXXXXXXXXXXXXXXX: reason [R] Connect from XX.XX.XX.XX:XXXXX
---- Host_Changelevel ----
Host_ShutdownServer
CBaseServer::Shutdown
CSteam3Server::Shutdown
NET_SteamGameServer_Shutdown
Shutting down low level socket/threading support.
SteamGameServer_Shutdown
SV_ShutdownGameDLL
L 01/06/2026 - 22:16:15: Log file closed.
L 01/06/2026 - 22:16:15: Error log file session closed.