public void OnPluginStart()
{
HookEvent("round_end", AlertMessage);
HookEvent("cs_win_panel_round", Event_Cs_Win_Panel_Round);
}
public void AlertMessage(Event event, const char[] name, bool dontBroadcast)
{
ShowAlertTextAll("<span class='fontSize-m mono-spaced-font-bold' color='#808080'> \n \n \n<span 'fontSize-xl' color='#FF0000'>Основные команды:\n</span><span color='#00FF00'>!ws</span> - скины на оружие <span color='#00FF00'>!knife</span> - выбор ножа\n<span color='#00FF00'>!shop</span> - магазин <span color='#00FF00'>!rules</span> - правила </span>");
}
void ShowAlertTextAll(const char[] sMessage, int iDuration = 5) // thanks advert fenix
{
Event hEvent = CreateEvent("show_survival_respawn_status", true);
hEvent.SetString("loc_token", sMessage);
hEvent.SetInt("duration", iDuration);
hEvent.SetInt("userid", -1);
for (int i = 1; i <= MaxClients; i++) if(IsClientInGame(i) && !IsFakeClient(i))
{
hEvent.FireToClient(i);
}
hEvent.Cancel();
}
public Action Event_Cs_Win_Panel_Round(Event hEvent, const char[] name, bool dontBroadcast)
{
hEvent.SetInt("funfact_player", 0);
return Plugin_Changed;
}