bool:IsClientStuck(iClient)
{
decl Float:vMin[3], Float:vMax[3], Float:vOrigin[3];
GetClientMins(iClient, vMin);
GetClientMaxs(iClient, vMax);
GetClientAbsOrigin(iClient, vOrigin);
TR_TraceHullFilter(vOrigin, vOrigin, vMin, vMax, MASK_PLAYERSOLID, TraceRay_DontHitSelf, iClient);
return TR_DidHit();
}
public bool:TraceRay_DontHitSelf(iEntity, iMask, any:data)
{
return (iEntity != data);
}