Weapon_restrict ошибки в логах.

f1est0oz

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  1. Linux
  2. Плагины
  3. Версия сервера
  4. VDS
  5. // This file was auto-generated by SourceMod (v1.8.0.5973)
    // ConVars for plugin "weapon_restrict.smx"


    // Set to 0 to allow awp pickup ONLY if it is under the max allowed. Set to 1 to use sm_allow_restricted_pickup method.
    // -
    // Default: "1"
    sm_allow_awp_pickup "1"

    // Set to 0 to ONLY allow pickup if under the max allowed. Set to 1 to allow restricted weapon pickup
    // -
    // Default: "0"
    sm_allow_restricted_pickup "0"

    // If enabled will count bots in per player restricts
    // -
    // Default: "1"
    sm_perplayer_bots "0"

    // If enabled will restrict awp per player count
    // -
    // Default: "0"
    sm_perplayer_restrict "1"

    // If enabled will count specs in per player restricts
    // -
    // Default: "1"
    sm_perplayer_specs "0"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:ak47
    // -
    // Default: "-1"
    sm_restrict_ak47_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:ak47
    // -
    // Default: "-1"
    sm_restrict_ak47_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:aug
    // -
    // Default: "-1"
    sm_restrict_aug_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:aug
    // -
    // Default: "-1"
    sm_restrict_aug_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:awp
    // -
    // Default: "-1"
    sm_restrict_awp_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:awp
    // -
    // Default: "-1"
    sm_restrict_awp_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:c4
    // -
    // Default: "-1"
    sm_restrict_c4 "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:deagle
    // -
    // Default: "-1"
    sm_restrict_deagle_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:deagle
    // -
    // Default: "-1"
    sm_restrict_deagle_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:defuser
    // -
    // Default: "-1"
    sm_restrict_defuser "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:elite
    // -
    // Default: "-1"
    sm_restrict_elite_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:elite
    // -
    // Default: "-1"
    sm_restrict_elite_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:famas
    // -
    // Default: "-1"
    sm_restrict_famas_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:famas
    // -
    // Default: "-1"
    sm_restrict_famas_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:fiveseven
    // -
    // Default: "-1"
    sm_restrict_fiveseven_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:fiveseven
    // -
    // Default: "-1"
    sm_restrict_fiveseven_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:flashbang
    // -
    // Default: "-1"
    sm_restrict_flashbang_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:flashbang
    // -
    // Default: "-1"
    sm_restrict_flashbang_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:g3sg1
    // -
    // Default: "-1"
    sm_restrict_g3sg1_ct "0"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:g3sg1
    // -
    // Default: "-1"
    sm_restrict_g3sg1_t "0"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:galil
    // -
    // Default: "-1"
    sm_restrict_galil_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:galil
    // -
    // Default: "-1"
    sm_restrict_galil_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:glock
    // -
    // Default: "-1"
    sm_restrict_glock_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:glock
    // -
    // Default: "-1"
    sm_restrict_glock_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:hegrenade
    // -
    // Default: "-1"
    sm_restrict_hegrenade_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:hegrenade
    // -
    // Default: "-1"
    sm_restrict_hegrenade_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:knife
    // -
    // Default: "-1"
    sm_restrict_knife_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:knife
    // -
    // Default: "-1"
    sm_restrict_knife_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:m249
    // -
    // Default: "-1"
    sm_restrict_m249_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:m249
    // -
    // Default: "-1"
    sm_restrict_m249_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:m3
    // -
    // Default: "-1"
    sm_restrict_m3_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:m3
    // -
    // Default: "-1"
    sm_restrict_m3_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:m4a1
    // -
    // Default: "-1"
    sm_restrict_m4a1_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:m4a1
    // -
    // Default: "-1"
    sm_restrict_m4a1_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:mac10
    // -
    // Default: "-1"
    sm_restrict_mac10_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:mac10
    // -
    // Default: "-1"
    sm_restrict_mac10_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:mp5navy
    // -
    // Default: "-1"
    sm_restrict_mp5navy_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:mp5navy
    // -
    // Default: "-1"
    sm_restrict_mp5navy_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:nvgs
    // -
    // Default: "-1"
    sm_restrict_nvgs_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:nvgs
    // -
    // Default: "-1"
    sm_restrict_nvgs_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:p228
    // -
    // Default: "-1"
    sm_restrict_p228_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:p228
    // -
    // Default: "-1"
    sm_restrict_p228_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:p90
    // -
    // Default: "-1"
    sm_restrict_p90_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:p90
    // -
    // Default: "-1"
    sm_restrict_p90_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:scout
    // -
    // Default: "-1"
    sm_restrict_scout_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:scout
    // -
    // Default: "-1"
    sm_restrict_scout_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:sg550
    // -
    // Default: "-1"
    sm_restrict_sg550_ct "0"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:sg550
    // -
    // Default: "-1"
    sm_restrict_sg550_t "0"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:sg552
    // -
    // Default: "-1"
    sm_restrict_sg552_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:sg552
    // -
    // Default: "-1"
    sm_restrict_sg552_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:smokegrenade
    // -
    // Default: "-1"
    sm_restrict_smokegrenade_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:smokegrenade
    // -
    // Default: "-1"
    sm_restrict_smokegrenade_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:tmp
    // -
    // Default: "-1"
    sm_restrict_tmp_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:tmp
    // -
    // Default: "-1"
    sm_restrict_tmp_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:ump45
    // -
    // Default: "-1"
    sm_restrict_ump45_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:ump45
    // -
    // Default: "-1"
    sm_restrict_ump45_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:usp
    // -
    // Default: "-1"
    sm_restrict_usp_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:usp
    // -
    // Default: "-1"
    sm_restrict_usp_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:vest
    // -
    // Default: "-1"
    sm_restrict_vest_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:vest
    // -
    // Default: "-1"
    sm_restrict_vest_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:vesthelm
    // -
    // Default: "-1"
    sm_restrict_vesthelm_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:vesthelm
    // -
    // Default: "-1"
    sm_restrict_vesthelm_t "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:xm1014
    // -
    // Default: "-1"
    sm_restrict_xm1014_ct "-1"

    // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:xm1014
    // -
    // Default: "-1"
    sm_restrict_xm1014_t "-1"

    // Sound to play when a weapon is restricted (leave blank to disable)
    // -
    // Default: "sound/buttons/weapon_cant_buy.wav"
    sm_restricted_sound "sound/buttons/weapon_cant_buy.wav"

    // If 1 disables ff during warmup. If 0 leaves ff enabled
    // -
    // Default: "1"
    sm_warmup_disable_ff "1"

    // Enable warmup.
    // -
    // Default: "1"
    sm_warmup_enable "0"

    // Weather or not give infinite grenades if warmup weapon is grenades
    // -
    // Default: "1"
    sm_warmup_infinite "1"

    // Respawn players during warmup
    // -
    // Default: "1"
    sm_warmup_respawn "1"

    // Time after death before respawning player
    // -
    // Default: "0.5"
    sm_warmup_respawn_time "0.5"

    // How long in seconds warmup lasts
    // -
    // Default: "45"
    sm_warmup_time "45"

    // Enables admin immunity so admins can buy restricted weapons
    // -
    // Default: "0"
    sm_weapon_restrict_immunity "0"
В лог файлах появились ошибки. В чем проблема?
L 03/15/2017 - 21:59:49: SourceMod error session started
L 03/15/2017 - 21:59:49: Info (map "de_dust2") (file "errors_20170315.log")
L 03/15/2017 - 21:59:49: [SM] Exception reported: Translation failed: invalid client index 7370593
L 03/15/2017 - 21:59:49: [SM] Blaming: weapon_restrict.smx
L 03/15/2017 - 21:59:49: [SM] Call stack trace:
L 03/15/2017 - 21:59:49: [SM] [0] PrintToChat
L 03/15/2017 - 21:59:49: [SM] [1] Line 99, restrictinc/natives.sp::Native_RefundMoney
L 03/15/2017 - 21:59:49: [SM] [3] Restrict_RefundMoney
L 03/15/2017 - 21:59:49: [SM] [4] Line 237, restrictinc/natives.sp::Native_RemoveRandom
L 03/15/2017 - 21:59:49: [SM] [6] Restrict_RemoveRandom
L 03/15/2017 - 21:59:49: [SM] [7] Line 712, restrictinc/natives.sp::Native_CheckPlayerWeapons
L 03/15/2017 - 21:59:49: [SM] [9] Restrict_CheckPlayerWeapons
L 03/15/2017 - 21:59:49: [SM] [10] Line 159, restrictinc/events.sp::EventRoundStart
L 03/15/2017 - 22:24:05: [SM] Exception reported: Translation failed: invalid client index 7370593
L 03/15/2017 - 22:24:05: [SM] Blaming: weapon_restrict.smx
L 03/15/2017 - 22:24:05: [SM] Call stack trace:
L 03/15/2017 - 22:24:05: [SM] [0] PrintToChat
L 03/15/2017 - 22:24:05: [SM] [1] Line 99, restrictinc/natives.sp::Native_RefundMoney
L 03/15/2017 - 22:24:05: [SM] [3] Restrict_RefundMoney
L 03/15/2017 - 22:24:05: [SM] [4] Line 237, restrictinc/natives.sp::Native_RemoveRandom
L 03/15/2017 - 22:24:05: [SM] [6] Restrict_RemoveRandom
L 03/15/2017 - 22:24:05: [SM] [7] Line 712, restrictinc/natives.sp::Native_CheckPlayerWeapons
L 03/15/2017 - 22:24:05: [SM] [9] Restrict_CheckPlayerWeapons
L 03/15/2017 - 22:24:05: [SM] [10] Line 159, restrictinc/events.sp::EventRoundStart
 

f1est0oz

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Сообщения
100
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5
Когда научимся читать ?
f394cbce85bf.png

Оба файла имеются.
/cstrike/addons/sourcemod/translations - по такому пути.
/cstrike/addons/sourcemod/translations/ru - по такому пути.
Кодировка UTF-8 без BOM. Мало ли еще какие-то умники найдутся, написать про кодировку.)
"Phrases"
{
"deagle"
{
"en" "Desert Eagle"
}
"glock"
{
"en" "Glock"
}
"usp"
{
"en" "USP"
}
"p228"
{
"en" "P228"
}
"elite"
{
"en" "Dual Elites"
}
"fiveseven"
{
"en" "Five Seven"
}
"m4a1"
{
"en" "M4A1"
}
"ak47"
{
"en" "AK47"
}
"aug"
{
"en" "AUG"
}
"sg552"
{
"en" "SG552"
}
"galil"
{
"en" "Galil"
}
"famas"
{
"en" "Famas"
}
"scout"
{
"en" "Scout"
}
"sg550"
{
"en" "SG550"
}
"m249"
{
"en" "M249"
}
"g3sg1"
{
"en" "G3SG1"
}
"ump45"
{
"en" "UMP 45"
}
"mp5navy"
{
"en" "MP5 Navy"
}
"m3"
{
"en" "M3"
}
"xm1014"
{
"en" "XM1014"
}
"tmp"
{
"en" "TMP"
}
"mac10"
{
"en" "Mac 10"
}
"p90"
{
"en" "P90"
}
"awp"
{
"en" "AWP"
}
"smokegrenade"
{
"en" "Smoke Grenade"
}
"hegrenade"
{
"en" "HE Grenade"
}
"flashbang"
{
"en" "Flashbang"
}
"c4"
{
"en" "C4"
}
"defuser"
{
"en" "Defuser"
}
"knife"
{
"en" "Knife"
}
"vest"
{
"en" "Kevlar"
}
"vesthelm"
{
"en" "Vest and Helmet"
}
"nvgs"
{
"en" "Nightvision"
}
"galilar"
{
"en" "Galil AR"
}
"bizon"
{
"en" "Bizon"
}
"mag7"
{
"en" "Mag7"
}
"negev"
{
"en" "Negev"
}
"sawedoff"
{
"en" "Sawedoff Shotgun"
}
"tec9"
{
"en" "Tec-9"
}
"taser"
{
"en" "Taser"
}
"hkp2000"
{
"en" "HKP2000"
}
"mp7"
{
"en" "MP7"
}
"mp9"
{
"en" "MP9"
}
"nova"
{
"en" "Nova Shotgun"
}
"p250"
{
"en" "P250"
}
"scar17"
{
"en" "Scar 17"
}
"scar20"
{
"en" "Scar 20"
}
"sg556"
{
"en" "SG556"
}
"ssg08"
{
"en" "SSG08"
}
"knifegg"
{
"en" "Gungame Knife"
}
"molotov"
{
"en" "Molotov"
}
"decoy"
{
"en" "Decoy Grenade"
}
"incgrenade"
{
"en" "Incendiary Grenade"
}
"pistols"
{
"en" "Pistols"
}
"smgs"
{
"en" "Submachine Guns"
}
"shotguns"
{
"en" "Shotguns"
}
"rifles"
{
"en" "Rifles"
}
"snipers"
{
"en" "Snipers"
}
"grenades"
{
"en" "Grenades"
}
"armor"
{
"en" "All Armor"
}
"AllWeapons"
{
"en" "All Weapons"
}
"IsRestrictedBuyT"
{
"#format" "{1:i}"
"en" "is currently restricted to {1} for Terrorists and cannot be bought."
}
"IsRestrictedBuyCT"
{
"#format" "{1:i}"
"en" "is currently restricted to {1} for Counter-Terrorists and cannot be bought."
}
"IsRestrictedPickupT"
{
"#format" "{1:i}"
"en" "is currently restricted to {1} for Terrorists and cannot be picked up."
}
"IsRestrictedPickupCT"
{
"#format" "{1:i}"
"en" "is currently restricted to {1} for Counter-Terrorists and cannot be picked up."
}
"WarmupCountdown"
{
"#format" "{1:i}"
"en" "Warm up round {1} seconds left"
}
"CannotBuyWarmup"
{
"en" "You cannot buy anything during warm up round."
}
"Refunded"
{
"#format" "{1:i}"
"en" "You have been refunded ${1} for"
}
"RemovedRestricted"
{
"en" "Removed all restricted items."
}
"RestrictedAll"
{
"en" "Restricted all weapons."
}
"UnrestrictedAll"
{
"en" "Unrestricted all weapons."
}
"InvalidWeapon"
{
"en" "Weapon/group is invalid."
}
"RestrictedCmd"
{
"en" "Restricted"
}
"UnrestrictedCmd"
{
"en" "Unrestricted"
}
"ForCT"
{
"en" "for Counter-Terrorists."
}
"ForT"
{
"en" "for Terrorists."
}
"ToAmount"
{
"#format" "{1:i}"
"en" "to {1}"
}
"RestrictReply"
{
"en" "sm_restrict <weapon|all|group> <amount> <both|ct|t>"
}
"InvalidAmount"
{
"en" "Invalid amount."
}
"InvalidTeam"
{
"en" "Invalid team."
}
"UnrestrictReply"
{
"en" "sm_unrestrict <weapon|all|group> <both|ct|t>"
}
"ForcedBombDrop"
{
"en" "Forced the bomb to be dropped."
}
"NoOneHasBomb"
{
"en" "No one has the bomb."
}
"SpecialRoundAlreadySet"
{
"en" "Special round has already been set for next round."
}
"ReloadedRestricitions"
{
"en" "Reloaded weapon restrictions."
}
"PistolRoundSetup"
{
"en" "Setup a pistol only round next round."
}
"KnivesRoundSetup"
{
"en" "Setup a knife only round next round."
}
"RestrictMenuMainTitle"
{
"en" "Weapon Restrict"
}
"RestrictMenuMainOption"
{
"en" "Weapon Restrict Commands"
}
"RestrictWeaponsOption"
{
"en" "Restrict Weapons"
}
"UnrestrictWeaponsOption"
{
"en" "Unrestrict Weapons"
}
"ForceBombDropOption"
{
"en" "Force Bomb Drop"
}
"SetupKnivesOption"
{
"en" "Setup Knives Round"
}
"SetupPistolsOption"
{
"en" "Setup Pistols Round"
}
"RestrictionTypeMenuTitle"
{
"en" "Select Type"
}
"TypeWeaponRestrict"
{
"en" "By Weapon"
}
"TypeGroupRestrict"
{
"en" "By Group"
}
"RestrictMenuTitle"
{
"en" "Select Item To Restrict"
}
"UnrestrictMenuTitle"
{
"en" "Select Item To Unrestrict"
}
"AmountMenuTitle"
{
"en" "Select Amount"
}
"SelectTeamMenuTitle"
{
"en" "Select Team"
}
"CounterTerrorists"
{
"en" "Counter-Terrorists"
}
"Terrorists"
{
"en" "Terrorists"
}
"Allteams"
{
"en" "Both Teams"
}
"SpecialNotAllowed"
{
"en" "is not allowed during this special round."
}
}
 

unity

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Народ! HELP ME Weapon Restrict 3.1.6 Оффтоп
 

f1est0oz

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Сообщения
100
Реакции
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Народ! HELP ME Weapon Restrict 3.1.6 Оффтоп
Проверь содержимое файлов.
addons/sourcemod/translations - По такому пути.
addons/sourcemod/translations/ru - Тут.
Я имею ввиду - полноту перевода, просто, каких-то строчек не хватает.
Прикрепляю свой фаил, правда не переведен - но это мелочи.
 

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Проверь содержимое файлов.
addons/sourcemod/translations - По такому пути.
addons/sourcemod/translations/ru - Тут.
Я имею ввиду - полноту перевода, просто, каких-то строчек не хватает.
Прикрепляю свой фаил, правда не переведен - но это мелочи.
я ПРОБЛЕМУ РЕШИЛ! ПРОСТО ПЕРЕВОД БЫЛ НЕ ПОЛНЫЙ )
 
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