KapaT
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Re: AFK Manager v.3.4.3
Hooking for default Counter-Strike AFK cvar to disable Valve's AFK Checking.
Integration of new Updater Plugin to allow for Automatic Plugin Updates
Fixed:
Issue for missing SourceMod log folder (We now create a log folder if it does not exist?)
Fix Unassigned players from being able to idle forever. At least in CS:GO players who joined the Server were forced to various camera points around the map each of which was a different "observer target". This was causing timers to reset. We now treat Unassigned players as AFK regardless of whether they are active or not, it will detect Unassigned as AFK until a team is joined.
Stopped the AFK Manager from creating a log file if logging is completely disabled.
The player_team event hook had code which was designed as TF2 centric but not being applied to other mods, have now changed this to apply to other mods in case it was causing weird issues.
Fixed the AFK timers being reset when being moved to the Spectator team. This was causing timers to start from 0 again instead of continuing...
Fixed support for CS:GO it has the same weird issues as CS:S and by the look of it more-so.
http://forums.alliedmods.net/showthread.php?t=79904
- 3.5.0 -
Hooking for default Counter-Strike AFK cvar to disable Valve's AFK Checking.
Integration of new Updater Plugin to allow for Automatic Plugin Updates
Fixed:
Issue for missing SourceMod log folder (We now create a log folder if it does not exist?)
Fix Unassigned players from being able to idle forever. At least in CS:GO players who joined the Server were forced to various camera points around the map each of which was a different "observer target". This was causing timers to reset. We now treat Unassigned players as AFK regardless of whether they are active or not, it will detect Unassigned as AFK until a team is joined.
Stopped the AFK Manager from creating a log file if logging is completely disabled.
The player_team event hook had code which was designed as TF2 centric but not being applied to other mods, have now changed this to apply to other mods in case it was causing weird issues.
Fixed the AFK timers being reset when being moved to the Spectator team. This was causing timers to start from 0 again instead of continuing...
Fixed support for CS:GO it has the same weird issues as CS:S and by the look of it more-so.
http://forums.alliedmods.net/showthread.php?t=79904