hotlife157
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Описание:
Изменяем модель оружий и звуки от 1-го, от 3-го лица и оружия на спине. Бомбу и гранаты.
Поддерживаются:
- CS:Source v34
- CS:Source Orangebox
- CS:Global Offensive (Требуется проверить замену моделей в руке и на спине)
Модели:
- Ищем и выкладываем свои для CS:Source (v34, OB), здесь [CS:S] Серверные модели оружий
- Ищем и выкладываем свои для CS:Global...
Теперь модели оружия в CS:GO на спине как и в CS:Source меняются
Основное оружие и С4 бомба
Бесплатный, качай - http://hlmod.ru/resources/cs-s-v34-ob-cs-go-custom-weapons.156/download?version=209Что то не пойму, платный плагин ?
CS:Source Orangebox
- Добавлена переменная sm_custom_weapons_css_old_style_model_change для поддержки параметра flip_view_model для смены зеркального отображения оружия. В этом случае будет использовать метод замены модели оружии от первого лица как на версии 1.1.24 и ранее. Не рекомендуется использовать, может понизить производительность сервера.
- Вырезан лишний код
Updater поставьа для тех кто покупал платную версию,она обновится?у меня версия 1.24 хост майарена и не обновляется!
можешь выложить нормальный Updater для в34 sm 1.5.3Updater поставь
просветиУ кого апдейдер не пашет - можно руками обновиться....
Я уже не знаю в чем проблема.Помогите плиз.[Custom Weapons] Нет доступных моделей!
у тебя хоть работает))а по сути у тебя скорее всего в custom_weapon.txt(cstrike\cfg\sourcemod\) значение команды sm_custom_weapons_css_old_style_model_change "0" поставь вместо "0" это: "1".И должно заработать.авп все равно в левой руке:scratch_one-s_head:
"DRAGON LORE"
{
"flip_view_model" "1"
"view_model" "models/weapons/ninja_2002/dragon_lore_fix.mdl"
"world_model" "models/weapons/ninja_2002/dragon_lore_fix_w.mdl"
"muzzle_flash" "1"
"muzzle_scale" "2.0"
"muzzle_move" "40.0 10.0 10.0"
}
либо кодировка UTF-8, либо фигурные скобки где-то не правильно стоят или ковычкиПлагин не выдает оружия.Пишет:
Я уже не знаю в чем проблема.Помогите плиз.
[01] SourceMod (1.7.1) by AlliedModders LLC
[02] CS Tools v34 (1.7.1) by AlliedModders LLC
[03] SDK Tools (1.7.1) by AlliedModders LLC
[04] FlashBang Tools (0.0.3) by Dr!fter
[05] SDK Hooks (1.7.1) by AlliedModders LLC01 "Admin File Reader" (1.7.1) by AlliedModders LLC
02 "Admin Help" (1.7.1) by AlliedModders LLC
03 "Admin Menu" (1.7.1) by AlliedModders LLC
04 "Anti-Flash (Alternate)" (1.2) by FrozDark (HLModders LLC)
05 "Anti-Flood" (1.7.1) by AlliedModders LLC
06 "Basic Ban Commands" (1.7.1) by AlliedModders LLC
07 "Basic Chat" (1.7.1) by AlliedModders LLC
08 "Basic Comm Control" (1.7.1) by AlliedModders LLC
09 "Basic Commands" (1.7.1) by AlliedModders LLC
10 "Basic Info Triggers" (1.7.1) by AlliedModders LLC
11 "Basic Votes" (1.7.1) by AlliedModders LLC
12 "CBaseServer Ext Basic Reserve Slots" by predfoot winkerbottom
13 "CD Announcer" (2.9) by Fredd, gH0sTy, MOPO3KO
14 "Client Preferences" (1.7.1) by AlliedModders LLC
15 "Fun Commands" (1.7.1) by AlliedModders LLC
16 "Fun Votes" (1.7.1) by AlliedModders LLC
17 "Nextmap" (1.7.1) by AlliedModders LLC
18 "Player Commands" (1.7.1) by AlliedModders LLC
19 "[CS] Custom Weapons" (1.1.27) by FrozDark
20 "Reserved Slots" (1.7.1) by AlliedModders LLC
21 "SMAC: Core" (v34.R1) by Danyas
22 "SMAC: Aimbot Detector" (v34.R1) by Danyas
23 "SMAC: AutoTrigger Detector" (v34.R1) by Danyas
24 "SMAC: Client Protection" (v34.R1) by Danyas
25 "SMAC: Command Monitor" (v34.R1) by Danyas
26 "SMAC: Anti-Flash" (v34.R1) by Danyas
27 "SMAC: Anti-Smoke" (v34.R1) by Danyas
28 "SMAC: Exploit Fixes" (v34.R1) by Danyas
29 "SMAC: Eye Angle Test" (v34.R1) by Danyas
30 "SMAC: Rcon Locker" (v34.R1) by KorDen
31 "SMAC: Spinhack Detector" (v34.R1) by Danyas
32 "SMAC: Anti-Wallhack" (v34.R1) by Danyas
33 "Sound Commands" (1.7.1) by AlliedModders LLC"Weapons"
{
"m249"
{
"en" "M249"
"category" "1"
"Degtyarev"
{
"view_model" "models/weapons/degtyarev_m249.mdl"
"world_model" "models/weapons/degtyarev_m249_w.mdl"
"muzzle_flash" "1"
"muzzle_scale" "2.0"
"muzzle_move" "40.0 10.0 10.0"
"Sounds"
{
"stop_all_sounds" "1"
"weapons/degtyarev_m249/fire.wav"
{
"sequence" "1"
"cycle" "0"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/degtyarev_m249/fire.wav"
{
"sequence" "2"
"cycle" "0"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/degtyarev_m249/deploy.wav"
{
"sequence" "4"
"cycle" "0"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/degtyarev_m249/out.wav"
{
"sequence" "3"
"cycle" "12"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/degtyarev_m249/up.wav"
{
"sequence" "3"
"cycle" "20"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/degtyarev_m249/in.wav"
{
"sequence" "3"
"cycle" "46"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/degtyarev_m249/chain.wav"
{
"sequence" "3"
"cycle" "62"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/degtyarev_m249/down.wav"
{
"sequence" "3"
"cycle" "67"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
}
}
}
"p90"
{
"en" "P90"
"category" "1"
"Kvolt"
{
"flip_view_model" "1"
"view_model" "models/weapons/kvolt_p90.mdl"
"world_model" "models/weapons/kvolt_p90_w.mdl"
"muzzle_flash" "1"
"muzzle_scale" "2.0"
"muzzle_move" "40.0 10.0 10.0"
"Sounds"
{
"stop_all_sounds" "1"
"weapons/kvolt_p90/p90-1.wav"
{
"sequence" "3"
"cycle" "0"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/kvolt_p90/p90-1.wav"
{
"sequence" "4"
"cycle" "0"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/kvolt_p90/p90-1.wav"
{
"sequence" "5"
"cycle" "0"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/kvolt_p90/kvoltdraw.wav"
{
"sequence" "2"
"cycle" "0"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/kvolt_p90/P90_Clipout.wav"
{
"sequence" "1"
"cycle" "6"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/kvolt_p90/P90_clipin.wav"
{
"sequence" "1"
"cycle" "31"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/kvolt_p90/P90_Cliprelease.wav"
{
"sequence" "1"
"cycle" "37"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
}
}
}
"ak47"
{
"en" "AK47"
"category" "0"
"AK47_GreenF"
{
"flip_view_model" "1"
"view_model" "models/weapons/x359x/greenf_ak47.mdl"
"world_model" "models/weapons/x359x/greenf_ak47_w.mdl"
"muzzle_flash" "1"
"muzzle_scale" "2.0"
"muzzle_move" "40.0 10.0 10.0"
"Sounds"
{
"stop_all_sounds" "1"
"weapons/ak47/greenF/ak47-1.wav"
{
"sequence" "1"
"cycle" "0"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/ak47/greenF/ak47-1.wav"
{
"sequence" "2"
"cycle" "0"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/ak47/greenF/ak47-1.wav"
{
"sequence" "3"
"cycle" "0"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/ak47/greenF/ak47_boltpull.wav"
{
"sequence" "4"
"cycle" "0"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/ak47/greenF/ak47_clipout.wav"
{
"sequence" "5"
"cycle" "0"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
"weapons/ak47/greenF/ak47_clipin.wav"
{
"sequence" "5"
"cycle" "29"
"individual" "0"
"volume" "1.0"
"level" "75"
"pitch" "100"
}
}
}
}
}materials/models/weapons/kvolt_p90/kvolt_a_d.vmt
materials/models/weapons/kvolt_p90/kvolt_a_d.vtf
materials/models/weapons/kvolt_p90/kvolt_a_n.vtf
materials/models/weapons/kvolt_p90/kvolt_a_s.vtf
materials/models/weapons/kvolt_p90/kvolt_b_d.vmt
materials/models/weapons/kvolt_p90/kvolt_b_d.vtf
materials/models/weapons/kvolt_p90/kvolt_b_n.vtf
materials/models/weapons/kvolt_p90/kvolt_b_s.vtf
materials/models/weapons/kvolt_p90/sleeve_diffuse.vmt
materials/models/weapons/kvolt_p90/sleeve_diffuse.vtf
materials/models/weapons/kvolt_p90/sleeve_diffuse_normal.vtf
materials/models/weapons/kvolt_p90/text.vmt
materials/models/weapons/kvolt_p90/text.vtf
models/weapons/kvolt_p90.mdl
models/weapons/kvolt_p90.vvd
models/weapons/kvolt_p90.dx80.vtx
models/weapons/kvolt_p90.dx90.vtx
models/weapons/kvolt_p90.sw.vtx
models/weapons/kvolt_p90_w.mdl
models/weapons/kvolt_p90_w.phy
models/weapons/kvolt_p90_w.vvd
models/weapons/kvolt_p90_w.dx80.vtx
models/weapons/kvolt_p90_w.dx90.vtx
models/weapons/kvolt_p90_w.sw.vtx
sound/weapons/kvolt_p90/kvoltdraw.wav
sound/weapons/kvolt_p90/p90_boltpull.wav
sound/weapons/kvolt_p90/P90_clipin.wav
sound/weapons/kvolt_p90/P90_Clipout.wav
sound/weapons/kvolt_p90/P90_Cliprelease.wav
sound/weapons/kvolt_p90/p90-1.wav
materials/models/weapons/x359x/csgo_ak47_greenF/ak47_exponent.vtf
materials/models/weapons/x359x/csgo_ak47_greenF/ct_arms.vmt
materials/models/weapons/x359x/csgo_ak47_greenF/ct_arms.vtf
materials/models/weapons/x359x/csgo_ak47_greenF/ct_arms_normal.vtf
materials/models/weapons/x359x/csgo_ak47_greenF/ak47.vmt
materials/models/weapons/x359x/csgo_ak47_greenF/ak47.vtf
models/weapons/x359x/greenF_ak47_w.dx80.vtx
models/weapons/x359x/greenF_ak47_w.dx90.vtx
models/weapons/x359x/greenf_ak47_w.mdl
models/weapons/x359x/greenF_ak47_w.phy
models/weapons/x359x/greenF_ak47_w.sw.vtx
models/weapons/x359x/greenf_ak47_w.vvd
models/weapons/x359x/greenF_ak47.dx80.vtx
models/weapons/x359x/greenF_ak47.dx90.vtx
models/weapons/x359x/greenf_ak47.mdl
models/weapons/x359x/greenF_ak47.sw.vtx
models/weapons/x359x/greenf_ak47.vvd
sound/weapons/ak47/greenF/ak47-1.wav
sound/weapons/ak47/greenF/ak47_boltpull.wav
sound/weapons/ak47/greenF/ak47_clipin.wav
sound/weapons/ak47/greenF/ak47_clipout.wav
materials/models/weapons/degtyarev_m249/v_30cal.vmt
materials/models/weapons/degtyarev_m249/v_30cal.vtf
materials/models/weapons/degtyarev_m249/v_30cal_normal.vtf
models/weapons/degtyarev_m249.mdl
models/weapons/degtyarev_m249.vvd
models/weapons/degtyarev_m249.dx80.vtx
models/weapons/degtyarev_m249.dx90.vtx
models/weapons/degtyarev_m249.sw.vtx
models/weapons/degtyarev_m249_w.mdl
models/weapons/degtyarev_m249_w.phy
models/weapons/degtyarev_m249_w.vvd
models/weapons/degtyarev_m249_w.dx80.vtx
models/weapons/degtyarev_m249_w.dx90.vtx
models/weapons/degtyarev_m249_w.sw.vtx
sound/weapons/degtyarev_m249/chain.wav
sound/weapons/degtyarev_m249/deploy.wav
sound/weapons/degtyarev_m249/down.wav
sound/weapons/degtyarev_m249/fire.wav
sound/weapons/degtyarev_m249/in.wav
sound/weapons/degtyarev_m249/out.wav
sound/weapons/degtyarev_m249/up.wavsm_custom_weapons_admin_flags ""
sm_custom_weapons_css_old_style_model_change "1"
sm_custom_weapons_default_disabled "0"
sm_custom_weapons_downloads_path "configs/custom_weapons_downloads.txt"
sm_custom_weapons_enable "1"
sm_custom_weapons_force_disabled "1"
sm_custom_weapons_force_menu_spawn "1"
sm_custom_weapons_menu_close_notice "1"
sm_custom_weapons_menu_spawn "1"
sm_custom_weapons_models_path "configs/custom_weapons.txt"