FAQ по настройке CS:GO

Tesloz

JDK
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246
Вариант А.

Для начала настройте автообновление в строке запуска -autoupdate

Затем установите расширение SteamWorks https://forums.alliedmods.net/showthread.php?t=229556
И наконец установите плагин [ANY] Automatic Steam Update (SteamWorks)
https://forums.alliedmods.net/showthread.php?t=253404

Общий смысл в том, что когда сервер обновится при запуске, плагин запустит таймер для его перезагрузки.
И все он будет само обновляться?И во сколько перезагрузка?
 

serg005

Участник
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2
Сервер зависает,в консоли пишется следующее.

Dynamic prop button_1: no sequence named:idle​
prop_door_rotating has Door model (models/props_unique/guncabinet01_ldoor.mdl) w​
ith no door_options or m_nPhysicsMaterial specified! Verify that SKIN is valid,​
and has a corresponding options block in the model QC file​
prop_door_rotating has Door model (models/props_unique/guncabinet01_rdoor.mdl) w​
ith no door_options or m_nPhysicsMaterial specified! Verify that SKIN is valid,​
and has a corresponding options block in the model QC file​
prop_door_rotating has Door model (models/props_unique/guncabinet01_rdoor.mdl) w​
ith no door_options or m_nPhysicsMaterial specified! Verify that SKIN is valid,​
and has a corresponding options block in the model QC file​
prop_door_rotating has Door model (models/props_unique/guncabinet01_ldoor.mdl) w​
ith no door_options or m_nPhysicsMaterial specified! Verify that SKIN is valid,​
and has a corresponding options block in the model QC file​
CSoundEmitterSystemBase::GetParametersForSound: No such sound Error​
CSoundEmitterSystemBase::GetParametersForSound: No such sound Error​
CSoundEmitterSystemBase::GetParametersForSound: No such sound Error​
CSoundEmitterSystemBase::GetParametersForSound: No such sound Error​
CSoundEmitterSystemBase::GetParametersForSound: No such sound Error​
CSoundEmitterSystemBase::GetParametersForSound: No such sound Error​
CSoundEmitterSystemBase::GetParametersForSound: No such sound Error.​
..​
Может надо через GCFScape вытащить модели и засунуть на сервер чтобы не крашился?​
 
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9
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0
Пожалуйста помогите , второй день мучаюсь .

не включается сервер


[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.


C-подобный:
root@185:/game/cs_go# ./srcds_run -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2


************** WARNING ***************
Running the dedicated server as root
is highly discouraged. It is generally
unnecessary to use root privileges to
execute the dedicated server.
**************************************


./srcds_run: 32: ./srcds_run: pushd: not foundss
./srcds_run: 35: ./srcds_run: popd: not found
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/game/cs_go/bin:/game/cs_go:/game/cs_go/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13483.180.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Setting mapgroup to 'mg_active'
Network: IP 185.53.169.156 ---- Host_NewGame ----
Host_NewGame on map de_dust2
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary -
mp_ct_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary -
mp_t_default_grenades -
mp_buy_allow_grenades - 1
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 5.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_radar_showall - 0
mp_force_assign_teams - 0
sv_gravity - 800
sv_accelerate - 5.5
sv_stopspeed - 80
sv_airaccelerate - 12
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_friction - 5.2
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
Executing dedicated server config file
exec: couldn't exec server.cfg
exec: couldn't exec gamemode_casual_server.cfg
PrecacheScriptSound 'atv_impact_medium' failed, no such sound script entry
Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
Logging into anonymous gameserver account.
Connection to Steam servers successful.
   Public IP is 185.53.169.156.
Assigned anonymous gameserver Steam ID [A:1:3757901831(5479)].
VAC secure mode is activated.
GC Connection established for server version 180, instance idx 1
Thu May 14 20:49:20 MSK 2015: Server Quit
 

Arthur Don

Участник
Сообщения
1,696
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256
Ислам Киясов 1981049325, как видно на скрине он запустился
 
Сообщения
9
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0
Ислам Киясов 1981049325, как видно на скрине он запустился
Сервер не находит


9dbfe1d7b5.png
 

Arthur Don

Участник
Сообщения
1,696
Реакции
256
Ислам Киясов 1981049325, у тебя домо-хост, или хостинг?
 

XpoHuk

Участник
Сообщения
25
Реакции
1
Привет всем.
Сегодня сервер стал падать при попытке зайти на него. Перестал работать sourcemod почему то, хотя ничего на сервере не менял давно уже, ещё вчера всё ок было.
C-подобный:
Server will auto-restart if there is a crash.
Updating server using Steam.
----------------------------
***************************************************
The recommended way to run steamcmd is: steamcmd.sh +runscript /home/csadmin/Steam/runscript_csgo
***************************************************
Redirecting stderr to '/home/csadmin/Steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.
login anonymous anonymous

Connecting anonymously to Steam Public...Logged in OK
Waiting for license info...OK
force_install_dir /home/csadmin/cs_go
app_update 740
Success! App '740' already up to date.
quit
----------------------------
LD_LIBRARY_PATH=/home/csadmin/cs_go/bin:/home/csadmin/cs_go:/home/csadmin/cs_go/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13483.181.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
No web api auth key specified - workshop downloads will be disabled.
Tried to look up command plugin_unload as if it were a variable.
maxplayers set to 64
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
--------------------------------------------------------
sv_pure set to 0.
--------------------------------------------------------
Setting mapgroup to 'mg_bomb'
---- Host_NewGame ----
Host_NewGame on map de_dust2
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary -
mp_ct_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary -
mp_t_default_grenades -
mp_buy_allow_grenades - 1
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 5.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_radar_showall - 0
mp_force_assign_teams - 0
sv_gravity - 800
sv_accelerate - 5.5
sv_stopspeed - 80
sv_airaccelerate - 12
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_friction - 5.2
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
Executing dedicated server config file
exec: couldn't exec server.cfg
exec: couldn't exec gamemode_casual_server.cfg
PrecacheScriptSound 'atv_impact_medium' failed, no such sound script entry
Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
Logging into anonymous gameserver account.
Connection to Steam servers successful.
   Public IP is 193.19.119.219.
Assigned anonymous gameserver Steam ID [A:1:3246156800(5481)].
VAC secure mode is activated.
GC Connection established for server version 181, instance idx 1
C-подобный:
-> Reservation cookie f073203ef6f00821:  reason [R] Connect from 2.60.4.227:27005
Client "БАТЯ" connected (2.60.4.227:27005).
Server waking up from hibernation
PreMinidumpCallback: updating dump comment
crash_20150515115151_1.dmp[70270]: Uploading dump (out-of-process)
/tmp/dumps/crash_20150515115151_1.dmp
crash_20150515115151_1.dmp[70270]: Finished uploading minidump (out-of-process): success = no
crash_20150515115151_1.dmp[70270]: error: libcurl.so: cannot open shared object file: No such file or directory
crash_20150515115151_1.dmp[70270]: file ''/tmp/dumps/crash_20150515115151_1.dmp'', upload no: ''libcurl.so: cannot open shared object file: No such file or directory''
./srcds_run: line 318: 70231 Ошибка сегментирования                   $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Пт май 15 11:56:52 MSK 2015: Server restart in 10 seconds
Updating server using Steam.
----------------------------
***************************************************
The recommended way to run steamcmd is: steamcmd.sh +runscript /home/csadmin/Steam/runscript_csgo
***************************************************
Redirecting stderr to '/home/csadmin/Steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.
login anonymous anonymous

Connecting anonymously to Steam Public...Logged in OK
Waiting for license info...OK
force_install_dir /home/csadmin/cs_go
app_update 740
Success! App '740' already up to date.
quit
----------------------------
LD_LIBRARY_PATH=/home/csadmin/cs_go/bin:/home/csadmin/cs_go:/home/csadmin/cs_go/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13483.181.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
No web api auth key specified - workshop downloads will be disabled.
Tried to look up command plugin_unload as if it were a variable.
maxplayers set to 64
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
--------------------------------------------------------
sv_pure set to 0.
--------------------------------------------------------
Setting mapgroup to 'mg_bomb'
---- Host_NewGame ----
Host_NewGame on map de_dust2
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary -
mp_ct_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary -
mp_t_default_grenades -
mp_buy_allow_grenades - 1
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 5.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_radar_showall - 0
mp_force_assign_teams - 0
sv_gravity - 800
sv_accelerate - 5.5
sv_stopspeed - 80
sv_airaccelerate - 12
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_friction - 5.2
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
Executing dedicated server config file
exec: couldn't exec server.cfg
exec: couldn't exec gamemode_casual_server.cfg
PrecacheScriptSound 'atv_impact_medium' failed, no such sound script entry
Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
Logging into anonymous gameserver account.
Connection to Steam servers successful.
   Public IP is 193.19.119.219.
Assigned anonymous gameserver Steam ID [A:1:3314620420(5481)].
VAC secure mode is activated.
GC Connection established for server version 181, instance idx 1
В чем может быть дело?

Решение тут
 
Последнее редактирование:
B

bigbrain911

Подскажите при остановке записи демки (stop, stopdemo) "Demo recording will stop as soon as the round is over." т.е. демка не останавливается, как побороть ?
 

ReKRUT

Участник
Сообщения
3
Реакции
1
Подскажите при остановке записи демки (stop, stopdemo) "Demo recording will stop as soon as the round is over." т.е. демка не останавливается, как побороть ?

Чтобы остановить запись демки, там другая команда. tv_stoprecord
 

AZA

/reset
Сообщения
883
Реакции
162
Подскажите,как сделать покупку с респы все активной? Тобишь нету ограничение по времени.
 

Metamoto

Участник
Сообщения
407
Реакции
14
Ребят, у всех сервер после обновы крашится при запуске?
 

Ispanets 61 RUS

Участник
Сообщения
41
Реакции
1
Вообщем ерунда такая на сервере еще стоит сервер cs source и если он включен не работает кс го как их можно отделить друг от друга, может кто скинуть полностью готовый батник для обычного сервера кс го? Я так понял в батнике это прописывается разделение серверов?
 

Ispanets 61 RUS

Участник
Сообщения
41
Реакции
1
could not establish connection to steam servers
вот такая ошибка при запуске сервера cs:go, отключаю сервер cs source и cs go работает как исправить?
 

aethere

Участник
Сообщения
2
Реакции
0
Ребята может кто поможет, после недавней обновы сервер не запускался решил сделать откат все по новой поставил. Сервер начал работать но на нем не работают все плагины вот часть логов
L 05/17/2015 - 00:00:53: SourceMod error session started
L 05/17/2015 - 00:00:53: Info (map "awp_lego_2015") (file "errors_20150517.log")
L 05/17/2015 - 00:00:53: Error log file session closed.
L 05/17/2015 - 00:00:53: SourceMod error session started
L 05/17/2015 - 00:00:53: Info (map "awp_lego_2015") (file "errors_20150517.log")
L 05/17/2015 - 00:00:53: [SM] Fatal error encountered parsing translation file "plugin.supercmds.txt"
L 05/17/2015 - 00:00:53: [SM] Error (line 0, column 0): Stream failed to open
L 05/17/2015 - 00:00:53: [SM] Unable to load plugin "adminchat.smx": Native "BfWriteByte" was not found
L 05/17/2015 - 00:00:53: [SM] Unable to load plugin "rockthevote.smx": Could not find required plugin "mapchooser"
L 05/17/2015 - 00:00:53: [SM] Unable to load plugin "knife_choice_im1.smx": Native "kcc_knife_max_id" was not found
L 05/17/2015 - 00:00:53: [admin-flatfile.smx] Error(s) detected parsing addons/sourcemod/configs/admins_simple.ini
L 05/17/2015 - 00:00:53: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:00:53: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:00:53: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:00:53: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:00:53: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:00:53: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:00:53: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:00:53: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:22:20: Error log file session closed.
L 05/17/2015 - 00:22:20: SourceMod error session started
L 05/17/2015 - 00:22:20: Info (map "35hp_dust_go") (file "errors_20150517.log")
L 05/17/2015 - 00:22:20: [SM] Fatal error encountered parsing translation file "plugin.supercmds.txt"
L 05/17/2015 - 00:22:20: [SM] Error (line 0, column 0): Stream failed to open
L 05/17/2015 - 00:22:20: [SM] Unable to load plugin "adminchat.smx": Native "BfWriteByte" was not found
L 05/17/2015 - 00:22:20: [SM] Unable to load plugin "rockthevote.smx": Could not find required plugin "mapchooser"
L 05/17/2015 - 00:22:20: [SM] Unable to load plugin "knife_choice_im1.smx": Native "kcc_knife_max_id" was not found
L 05/17/2015 - 00:22:20: [admin-flatfile.smx] Error(s) detected parsing addons/sourcemod/configs/admins_simple.ini
L 05/17/2015 - 00:22:20: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:22:20: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:22:20: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:22:20: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:22:20: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:22:20: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:22:20: [admin-flatfile.smx] (line 39) Invalid flag detected:
L 05/17/2015 - 00:22:20: [admin-flatfile.smx] (line 39) Invalid flag detected:
 

Sam_Fisher

Участник
Сообщения
703
Реакции
203
Прошу сильно не пинать. Начал заниматься сервером CS:GO и столкнулся с проблемой. Нет голосования за следующую карту в конце последнего раунда.
P.S. Играл с ботами. С реальными игроками не проверял.
Строка запуска:
C-подобный:
-game csgo -console -port 27015 -usercon +game_type 0 +game_mode 0 +mapgroup mg_all +map de_dust2 -tickrate 128 +fps_max 120
gamemodes_server.txt:
C-подобный:
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt 

"GameModes_Server.txt"{"gameTypes"{"classic"{"gameModes"{

/////////////////////////////////////////
// COMPETITIVE
/////////////////////////////////////////
"competitive"{

		
		"maxplayers"		"11"			// Note that maxplayers doesn't go in the convar block.
											// Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
		"exec"
		{
											// Any config files listed here will be executed after the ones in gamemodes.txt.
			
			"exec"					"server_last.cfg" 
		}

		"mapgroupsMP"						// List of mapgroups valid for this game mode ( competitive )
		{
			"mg_bomb_se"		""
		}


}
/////////////////////////////////////////
// CASUAL
/////////////////////////////////////////
"casual"{



		"maxplayers"		"30"

		"exec"
		{
			"exec"					"server_last.cfg"
		}

		"mapgroupsMP"						// List of mapgroups valid for this game mode ( casual )
		{
			"mg_all"		""
		}



}}}"gungame"{"gameModes"{

/////////////////////////////////////////
// ARMS RACE
/////////////////////////////////////////
"gungameprogressive"{



		"maxplayers"			"10"

		// These are the configs that get executed when a game mode of this type is created
		"exec"
		{
			"exec"					"server_last.cfg"
		}
					
		"mapgroupsMP"
		{
			"mg_armsrace"	""
		}

		"weaponprogression_ct"
		{
			"deagle"		{ "kills"	"5" }
			"awp"			{ "kills"	"5" }
			"knifegg"		{ "kills"	"1" }
		}
					
		"weaponprogression_t"
		{
			"deagle"		{ "kills"	"5" }
			"awp"			{ "kills"	"5" }
			"knifegg"		{ "kills"	"1" }
		}



/////////////////////////////////////////
// DEMOLITION
/////////////////////////////////////////
"gungametrbomb"
{


		"maxplayers"			"10"

		// These are the configs that get executed when a game mode of this type is created
		"exec"
		{
			"exec"					"server_last.cfg"
		}

		"mapgroupsMP"
		{
			"mg_demolition"		""
		}

		"weaponprogression_ct"
		{
			"m4a1"			{ "kills"	"1" }
			"awp"			{ "kills"	"1" }
			"Scar20"		{ "kills"	"1" }
		}
			
		"weaponprogression_t"
		{
			"ak47"			{ "kills"	"1" }
			"awp"			{ "kills"	"1" }
			"g3sg1"			{ "kills"	"1" }
		}


}}}}

//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the 
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////


	"mapgroups"
	{
		"mg_bomb_se"									// mapgroup definition
		{
			"name"			"mg_bomb_se"
			"maps"
			{
				"de_dust_se"		""
				"de_dust2_se"		""
				"de_nuke_se"		""
				"de_train_se"		""
				"de_inferno_se"		""
				"de_aztec_se"		""
			}
		}
		"mg_all"									// mapgroup definition
		{
			"name"			"mg_all"
			"maps"
			{
				"de_dust"		""
				"de_dust2"		""
				"de_nuke"		""
				"de_train"		""
				"de_inferno"	""
				"de_aztec"		""
				"cs_office"		""
				"cs_italy"		""
				"cs_assault"	""
				"cs_backalley"	""
				"cs_militia"	""
			}
		}
	}
}
sm plugins list:
C-подобный:
sm plugins list
[SM] Listing 18 plugins:
  01 "Admin File Reader" (1.7.2) by AlliedModders LLC
  02 "Admin Help" (1.7.2) by AlliedModders LLC
  03 "Admin Menu" (1.7.2) by AlliedModders LLC
  04 "Anti-Flood" (1.7.2) by AlliedModders LLC
  05 "Basic Chat" (1.7.2) by AlliedModders LLC
  06 "Basic Comm Control" (1.7.2) by AlliedModders LLC
  07 "Basic Commands" (1.7.2) by AlliedModders LLC
  08 "Basic Info Triggers" (1.7.2) by AlliedModders LLC
  09 "Basic Votes" (1.7.2) by AlliedModders LLC
  10 "Client Preferences" (1.7.2) by AlliedModders LLC
  11 "Fun Commands" (1.7.2) by AlliedModders LLC
  12 "Fun Votes" (1.7.2) by AlliedModders LLC
  13 "HLstatsX CE Ingame Plugin" (1.6.19) by psychonic
  14 "Player Commands" (1.7.2) by AlliedModders LLC
  15 "Reserved Slots" (1.7.2) by AlliedModders LLC
  16 "Sound Commands" (1.7.2) by AlliedModders LLC
  17 "SourceBans" (1.4.9) by SourceBansDev.Team + mod.Leg.for_rus
  18 "SourceComms" (0.9.262) by Alex
gamemode_casual.cfg:
C-подобный:
bot_autodifficulty_threshold_high					0.0	// Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
bot_autodifficulty_threshold_low					-2.0	// Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)
bot_chatter											normal
bot_defer_to_human_goals							0
bot_defer_to_human_items							1
bot_difficulty										1
bot_quota											6
bot_quota_mode										fill
cash_player_bomb_defused							200
cash_player_bomb_planted							200
cash_player_damage_hostage							-30
cash_player_interact_with_hostage					300
cash_player_killed_enemy_default					200
cash_player_killed_enemy_factor						0.5
cash_player_killed_hostage							-1000
cash_player_killed_teammate							-300
cash_player_rescued_hostage							1000
cash_team_elimination_bomb_map						2700
cash_team_elimination_hostage_map_t					2000
cash_team_elimination_hostage_map_ct				2300
cash_team_hostage_alive								0
cash_team_hostage_interaction						500
cash_team_loser_bonus								2400
cash_team_loser_bonus_consecutive_rounds			0
cash_team_planted_bomb_but_defused					200
cash_team_rescued_hostage							0
cash_team_terrorist_win_bomb						2700
cash_team_win_by_defusing_bomb						2700
cash_team_win_by_hostage_rescue						3000
cash_team_win_by_time_running_out_hostage			2000
cash_team_win_by_time_running_out_bomb				2700
ff_damage_reduction_bullets							0
ff_damage_reduction_grenade							0
ff_damage_reduction_grenade_self					0
ff_damage_reduction_other							0
mp_afterroundmoney									0
mp_buytime											45
mp_buy_anywhere										0
mp_buy_during_immunity								0
mp_death_drop_defuser								1	
mp_death_drop_grenade								2			// 0=none, 1=best, 2=current or best
mp_death_drop_gun									1			// 0=none, 1=best, 2=current or best
mp_defuser_allocation								2			// 0=none, 1=random, 2=everyone
mp_force_pick_time									15
mp_forcecamera										0			// Set to 1 for team only spectating.
mp_free_armor										1			
mp_freezetime										1
mp_friendlyfire										1
mp_win_panel_display_time							3
mp_ggprogressive_round_restart_delay				15
mp_ggtr_bomb_defuse_bonus							1
mp_ggtr_bomb_detonation_bonus						1
mp_ggtr_bomb_pts_for_flash							4
mp_ggtr_bomb_pts_for_he								3
mp_ggtr_bomb_pts_for_molotov						5
mp_ggtr_bomb_pts_for_upgrade						2
mp_ggtr_bomb_respawn_delay							0
mp_ggtr_end_round_kill_bonus						1
mp_ggtr_halftime_delay								0.0
mp_ggtr_last_weapon_kill_ends_half					0
mp_respawn_immunitytime								0
mp_halftime											0
mp_match_can_clinch									1			// 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_match_end_changelevel                            1
mp_endmatch_votenextmap                             1
mp_endmatch_votenextleveltime                       15
mp_match_end_restart                                0
mp_endmatch_votenextmap_keepcurrent                 1
mp_maxmoney											16000
mp_maxrounds										10
mp_molotovusedelay									0
mp_playercashawards									1
mp_roundtime										3
mp_roundtime_hostage								2
mp_roundtime_defuse									2.25			// Typical ValveOfficial Casual defuse rounds are 90-100 seconds.
mp_solid_teammates									0
mp_startmoney										16000
mp_teamcashawards									1
mp_timelimit										0
mp_warmuptime										90		
mp_weapons_allow_zeus								1
spec_freeze_panel_extended_time						0
spec_freeze_time									5.0
sv_allow_votes										1		// Voting allowed in this mode
sv_vote_issue_restart_game_allowed					0		
sv_alltalk											1
sv_arms_race_vote_to_restart_disallowed_after		0
sv_vote_to_changelevel_before_match_point			1		
sv_deadtalk											0
sv_ignoregrenaderadio								0
tv_delay											30
mp_warmup_pausetimer								0
mp_halftime_pausetimer								0
mp_randomspawn										0
mp_randomspawn_los									0
sv_infinite_ammo									0
ammo_grenade_limit_flashbang						1
ammo_grenade_limit_total							3
//
//
mp_weapons_allow_map_placed							1
mp_weapons_glow_on_ground							0
mp_display_kill_assists								1
mp_respawn_on_death_t								0
mp_respawn_on_death_ct								0
mp_ct_default_melee									weapon_knife
mp_ct_default_secondary								weapon_hkp2000
mp_ct_default_primary								""
mp_t_default_melee									weapon_knife
mp_t_default_secondary								weapon_glock
mp_t_default_primary								""
mp_default_team_winner_no_objective					-1		// 2 == CTs, 3 == Ts
Читал мануал, перечитывал, но так и не понял, где у меня ошибка...
 
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