char models[][] = {
"models/foolder/........./CTfile.mdl", //CT
"models/foolder/........./Tfile.mdl" //T
}
public void OnPluginStart()
{
EventHook("player_spawn", EventSpawn);
for (int i = 0;i<sizeof(models);i++)
{
PrecacheModel(models[i],true);
AddFileToDownloadsTable(models[i]);
}
}
public Action EventSpawn(Event event, const char[] name, bool dontBroadcast)
{
for (int i = 0;i<=MaxClients;i++)
{
if(GetClientTeam(i)==2) SetEntityModel(i,models[1]);
else if(GetClientTeam(i)==3) SetEntityModel(i,models[0]);
}
}