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L 03/10/2018 - 11:34:32: [RoundEndSound.smx] Note: This plugin supports updating via Plugin Autoupdater. Install it if you want to enable auto-update functionality.
L 03/10/2018 - 11:34:35: [RoundEndSound.smx] General 20 RoundEndSounds loaded
L 03/10/2018 - 11:34:35: [RoundEndSound.smx] 20 of them loaded for team 1
L 03/10/2018 - 11:34:35: [RoundEndSound.smx] And 20 loaded for team 2
L 03/10/2018 - 11:34:35: [RoundEndSound.smx] General 20 RoundEndSounds loaded
L 03/10/2018 - 11:34:35: [RoundEndSound.smx] 20 of them loaded for team 1
L 03/10/2018 - 11:34:35: [RoundEndSound.smx] And 20 loaded for team 2
// Announcement repeater in seconds. 0=Disable
// -
// Default: "120"
// Minimum: "0.000000"
sm_res_announceevery "120"
// If enabled, clients will be able to modify their ability to hear sounds. 0=Disable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_client "1"
// If enabled, all sounds will be played in spite of the winner team
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_commonsounds "1"
// Enables/disables debug
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_debugsounds "0"
// Blocks last capture point cry for dod
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_dod_blocklastcry "1"
// Enables/disables the plugin
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_enable "1"
// Enables/disables in-built map end sound
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_mapendsound "0"
// Announcement to a player in 20 sec. after his connecting
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_playerconnectannounce "1"
// If enabled, the sounds will be played randomly. If disabled the sounds will be played in a queue
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_randomsound "1"
// Announcement at every round end
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_roundendannounce "0"
// Announcement at every round start
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_roundstartannounce "0"
// Path to the sound list
// -
// Default: "addons/sourcemod/configs/res_list.cfg"
sm_res_soundslist "addons/sourcemod/configs/res_list.cfg"
// -
// Default: "120"
// Minimum: "0.000000"
sm_res_announceevery "120"
// If enabled, clients will be able to modify their ability to hear sounds. 0=Disable
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_client "1"
// If enabled, all sounds will be played in spite of the winner team
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_commonsounds "1"
// Enables/disables debug
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_debugsounds "0"
// Blocks last capture point cry for dod
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_dod_blocklastcry "1"
// Enables/disables the plugin
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_enable "1"
// Enables/disables in-built map end sound
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_mapendsound "0"
// Announcement to a player in 20 sec. after his connecting
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_playerconnectannounce "1"
// If enabled, the sounds will be played randomly. If disabled the sounds will be played in a queue
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_randomsound "1"
// Announcement at every round end
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_roundendannounce "0"
// Announcement at every round start
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_res_roundstartannounce "0"
// Path to the sound list
// -
// Default: "addons/sourcemod/configs/res_list.cfg"
sm_res_soundslist "addons/sourcemod/configs/res_list.cfg"
music/csmectnie/1.mp3
music/csmectnie/2.mp3
music/csmectnie/3.mp3
music/csmectnie/4.mp3
music/csmectnie/5.mp3
music/csmectnie/6.mp3
music/csmectnie/7.mp3
music/csmectnie/8.mp3
music/csmectnie/9.mp3
music/csmectnie/10.mp3
music/csmectnie/11.mp3
music/csmectnie/12.mp3
music/csmectnie/13.mp3
music/csmectnie/14.mp3
music/csmectnie/15.mp3
music/csmectnie/16.mp3
music/csmectnie/17.mp3
music/csmectnie/18.mp3
music/csmectnie/19.mp3
music/csmectnie/20.mp3
music/csmectnie/2.mp3
music/csmectnie/3.mp3
music/csmectnie/4.mp3
music/csmectnie/5.mp3
music/csmectnie/6.mp3
music/csmectnie/7.mp3
music/csmectnie/8.mp3
music/csmectnie/9.mp3
music/csmectnie/10.mp3
music/csmectnie/11.mp3
music/csmectnie/12.mp3
music/csmectnie/13.mp3
music/csmectnie/14.mp3
music/csmectnie/15.mp3
music/csmectnie/16.mp3
music/csmectnie/17.mp3
music/csmectnie/18.mp3
music/csmectnie/19.mp3
music/csmectnie/20.mp3