public OnPluginStart()
{
HookEvent("player_disconnect", Block, EventHookMode_Pre);
HookEvent("player_connect", Block, EventHookMode_Pre);
HookEvent("player_team", Block, EventHookMode_Pre);
HookEvent("player_death", Block, EventHookMode_Pre);
}
public Action:Block(Handle:event, const String:name[], bool:dontBroadcast)
{
if (!dontBroadcast) SetEventBroadcast(event, true);
}