zBlock 4.72

sas123

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Re: zBlock 4.5 RC1

Проверял только на MultiCheat от 7/20/2010 с valvehacks, но судя по поведению ботов, то любого типа wh, думаю при db_anti_wallhack 1 сервер просто не передает клиенту информацию о координатах других клиентов вне его поля зрения.
 
Последнее редактирование:

JIaV

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Re: zBlock 4.5 RC1

При установленом зблоке не удается сделать лерп на сервере нулевым... до этого делали вот так:
sv_client_max_interp_ratio "1"
sv_client_min_interp_ratio "0"
cl_interp_ratio "0"
cl_interp "0"
И при входе на серв он был 0, а теперь 15:(
 

Veyron

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Re: zBlock 4.5 RC1

что такое лерп? на что он влияет?
 

Veyron

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Re: zBlock 4.5 RC1

mat_dxlevel 80/81 это я как понял директ 8 ?
 

random.81

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Re: zBlock 4.5 RC1

что такое лерп? на что он влияет?
Теперь о lerp. Много чего сегодня выслушал по этому поводу, в основном - чушь. Кто сказал что lerp 100 - это нормально? :)

Вкратце:
lerp- промежуток времени в котором пакеты полученные клиентом будут интерполироваться.
Интерполяция - получение промежуточных значений какой-либо величины, путем усреднения крайних. Интерполяция служит для сглаживания картинки, т.к. пакетов приходящих от сервера зачастую не хватает для того чтобы картинка смотрелась плавно.

Теперь русским языком - чем больше lerp - тем больше пакетов выдумает сервер за вас. Можете попробовать с другом поставить по 500, и порезаться на ножах, интересное зрелище.
Поэтому - на русских серверах, где потери минимальны (за исключением УГ типа всем известных хостов :) ) - выставляем lerp минимально возможный. Если же вдруг вас занесло поиграть на бурж сервер - расчет идет следующий:
lerp = 1000/cl_updaterate * cl_interp_ratio (оптимальное значение 2).​

В CS:S lerp рулится командами:
cl_interp_ratio (Если не 0, то 2)
cl_interp (Если не 0, то cl_interp_ratio / cl_updaterate)
updaterate зависит от сервера, и это все, что от него зависит. Пинг - абсолютно не при чем.
Ещё кое что, если lerp желтый - идут большие потери пакетов, а значит сервер- УГ.
Если lerp оранжевый, то потерь нет, но если будет лаг или лосс, то интерполировать будет нечего.
Белый lerp означает то, что есть, что интерполировать и если пакет потеряется, то ничего страшного не будет, ибо есть запас.


(c)ilsanny.ru
 

JIaV

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Re: zBlock 4.5 RC1

Первая попытка сыграть микс с юзанием нового зблока успешно провалилась, народ не хочет ничего сслушать про новые "свойства" зблока и ругает что у меня кривые руки и тупой серв... то ли еще будет... просто так русских на бурговские стандарты не пересадишь
Интересно, что больше всего орут люди не отличающие сорсмод от метамода^^
 

artem

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Re: zBlock 4.5 RC1

ждём нормальной доделанной версии
 

Quart

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Re: zBlock 4.5 RC1

возможно ли сделать чтобы зблок не ругался на счет mat_dxlevel 80/81
 

JIaV

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Re: zBlock 4.5 RC1

Нельзя. У разработчиков видите ли что-то переклинило, и они убрали возможность изменять этот параметр:(
 

Quart

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Re: zBlock 4.5 RC1

вот идиоты, положили крест на свой проэкт... и че теперь вместо него юзать ((:sad:
 

Andrey

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  • Команда форума
  • #73
zBlock 4.5 RC2

Вышел zBlock 4.5 RC2
-added zblock.cfg
-zb_lo3/ko3 now run slightly slower to allow people time to read the text.
-"use" command was triggering spamblock, we've tested the command and found it to be inexpensive so it's now excluded by spamblock checks.
-zb_antispeedhack now no longer kicks everyone on a modified server.
-zBlock no longer thinks that sv_pure is set to 2 when it actually is 0.
-zb_warmode defaults to 0.
-sv_maxcmdrate and sv_maxupdaterate now are locked at a maximum of 66, rather than being locked to 66.
-Removed "Have to see the bomb to defuse" feature, it will return at some point.
-No longer kicks lan players when their server attempts to auth players (even though they shouldn't).
-zBlock now remembers changes to locked cvars and when they are no longer locked they are changed to their actual value.
-Added zb_allowcashcalling 2, allows automatic cash calling at the start of a round.
*Players must use the command "setinfo zb_wantautocashcalling 1".
 

JIaV

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Re: zBlock 4.5 RC2

Теперь все работает на отлично))
 

Moleculo

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Re: zBlock 4.5 RC2

Ребят, такой вопрос, с какими весиями метамода и сорсмода можно использовать зблок? С последними зблок не стартует...
 

Rt.

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Re: zBlock 4.5 RC2

SourceMod 1.3.4
MetaMod: Source 1.8.3

с последними у меня все стартует.
 

Derikk

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Re: zBlock 4.5 RC2

Ребят, такой вопрос, с какими весиями метамода и сорсмода можно использовать зблок? С последними зблок не стартует...
Да, закачал серв с нуля. Установил последние моды, зблок не стартует... Пишет:

Attempting to load plugin
[zBlock] Failure to retrieve all interfaces! (Unloading)
zBlock: Plugin UNLOADED!
 

Rt.

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Re: zBlock 4.5 RC2

хм.даже и не знаю чем тебе помочь. но как видишь внизу, у меня все загружается.

maxplayers set to 12 (extra slot was added for SourceTV)
maxplayers set to 12 (extra slot was added for SourceTV)
Network: IP 192.168.0.101, mode MP, dedicated Yes, ports 27017 SV / 27005 CL
Loaded plugin "..\cstrike\addons\metamod\bin\server.dll"
Server using sv_pure 2.
Caching file CRCs for pure server...
Finished caching file CRCs for pure server in 0 seconds.
L 08/05/2010 - 12:45:18: Log file closed
Server logging data to file logs\L0805011.log
L 08/05/2010 - 12:45:18: Log file started (file "logs\L0805011.log") (game "I:\S
etupServers\CSS\v15\cw\orangebox\cstrike") (version "4274")
L 08/05/2010 - 12:45:18: Loading map "de_dust2"
L 08/05/2010 - 12:45:18: server cvars start
L 08/05/2010 - 12:45:18: "zb_version" = "4.5RC2"
L 08/05/2010 - 12:45:18: "zb_status" = "1"
L 08/05/2010 - 12:45:18: "sv_nostats" = "1"
L 08/05/2010 - 12:45:18: "mp_teamplay" = "0"
L 08/05/2010 - 12:45:18: "mp_falldamage" = "0"
L 08/05/2010 - 12:45:18: "mp_weaponstay" = "0"
L 08/05/2010 - 12:45:18: "mp_forcerespawn" = "1"
L 08/05/2010 - 12:45:18: "mp_footsteps" = "1"
L 08/05/2010 - 12:45:18: "mp_flashlight" = "0"
L 08/05/2010 - 12:45:18: "mp_autocrosshair" = "1"
L 08/05/2010 - 12:45:18: "decalfrequency" = "10"
L 08/05/2010 - 12:45:18: "mp_forcecamera" = "1"
L 08/05/2010 - 12:45:18: "mp_friendlyfire" = "0"
L 08/05/2010 - 12:45:18: "mp_fadetoblack" = "0"
L 08/05/2010 - 12:45:18: "tv_delay" = "90"
L 08/05/2010 - 12:45:18: "sv_gravity" = "800"
L 08/05/2010 - 12:45:18: "sv_stopspeed" = "100"
L 08/05/2010 - 12:45:18: "sv_noclipaccelerate" = "5"
L 08/05/2010 - 12:45:18: "sv_noclipspeed" = "5"
L 08/05/2010 - 12:45:18: "sv_specaccelerate" = "5"
L 08/05/2010 - 12:45:18: "sv_specspeed" = "3"
L 08/05/2010 - 12:45:18: "sv_specnoclip" = "1"
L 08/05/2010 - 12:45:18: "sv_maxspeed" = "320"
L 08/05/2010 - 12:45:18: "sv_accelerate" = "10"
L 08/05/2010 - 12:45:18: "sv_airaccelerate" = "10"
L 08/05/2010 - 12:45:18: "sv_wateraccelerate" = "10"
L 08/05/2010 - 12:45:18: "sv_waterfriction" = "1"
L 08/05/2010 - 12:45:18: "sv_footsteps" = "1"
L 08/05/2010 - 12:45:18: "sv_rollspeed" = "200"
L 08/05/2010 - 12:45:18: "sv_rollangle" = "0"
L 08/05/2010 - 12:45:18: "sv_friction" = "4"
L 08/05/2010 - 12:45:18: "sv_bounce" = "0"
L 08/05/2010 - 12:45:18: "sv_stepsize" = "18"
L 08/05/2010 - 12:45:18: "mp_timelimit" = "0"
L 08/05/2010 - 12:45:18: "mp_fraglimit" = "0"
L 08/05/2010 - 12:45:18: "nextlevel" = ""
L 08/05/2010 - 12:45:18: "mp_respawnwavetime" = "10.0"
L 08/05/2010 - 12:45:18: "mp_tournament" = "0"
L 08/05/2010 - 12:45:18: "tf_arena_use_queue" = "1"
L 08/05/2010 - 12:45:18: "mp_teams_unbalance_limit" = "1"
L 08/05/2010 - 12:45:18: "mp_maxrounds" = "0"
L 08/05/2010 - 12:45:18: "mp_winlimit" = "0"
L 08/05/2010 - 12:45:18: "mp_disable_respawn_times" = "0"
L 08/05/2010 - 12:45:18: "mp_stalemate_meleeonly" = "0"
L 08/05/2010 - 12:45:18: "mp_forceautoteam" = "0"
L 08/05/2010 - 12:45:18: "mp_autoteambalance" = "1"
L 08/05/2010 - 12:45:18: "mp_stalemate_enable" = "0"
L 08/05/2010 - 12:45:18: "mp_match_end_at_timelimit" = "0"
L 08/05/2010 - 12:45:18: "sv_alltalk" = "0"
L 08/05/2010 - 12:45:18: "mp_buytime" = "1.5"
L 08/05/2010 - 12:45:18: "mp_startmoney" = "800"
L 08/05/2010 - 12:45:18: "mp_roundtime" = "5"
L 08/05/2010 - 12:45:18: "mp_freezetime" = "6"
L 08/05/2010 - 12:45:18: "mp_c4timer" = "45"
L 08/05/2010 - 12:45:18: "mp_limitteams" = "2"
L 08/05/2010 - 12:45:18: "bot_quota" = "0"
L 08/05/2010 - 12:45:18: "mp_hostagepenalty" = "13"
L 08/05/2010 - 12:45:18: "stripper_version" = "1.2.1"
L 08/05/2010 - 12:45:18: "sm_nextmap" = ""
L 08/05/2010 - 12:45:18: "sourcemod_version" = "1.3.4"
L 08/05/2010 - 12:45:18: "metamod_version" = "1.8.3"
L 08/05/2010 - 12:45:18: "sv_password" = "kij12894u12u4128"
L 08/05/2010 - 12:45:18: "sv_tags" = "sv_pure2,zb_warmode,zblock"
L 08/05/2010 - 12:45:18: "tv_relaypassword" = ""
L 08/05/2010 - 12:45:18: "tv_password" = ""
L 08/05/2010 - 12:45:18: "host_framerate" = "0"
L 08/05/2010 - 12:45:18: "sv_maxrate" = "0"
L 08/05/2010 - 12:45:18: "sv_minrate" = "3500"
L 08/05/2010 - 12:45:18: "sv_maxupdaterate" = "66"
L 08/05/2010 - 12:45:18: "sv_minupdaterate" = "10"
L 08/05/2010 - 12:45:18: "sv_cheats" = "0"
L 08/05/2010 - 12:45:18: "sv_pausable" = "0"
L 08/05/2010 - 12:45:18: "sv_contact" = "admin@zanozahost.ru"
L 08/05/2010 - 12:45:18: "sv_voiceenable" = "1"
L 08/05/2010 - 12:45:18: "sv_consistency" = "1"
L 08/05/2010 - 12:45:18: "sv_mincmdrate" = "10"
L 08/05/2010 - 12:45:18: "sv_maxcmdrate" = "66"
L 08/05/2010 - 12:45:18: "tv_enable" = "1"
L 08/05/2010 - 12:45:18: server cvars end
L 08/05/2010 - 12:45:19: Started map "de_dust2" (CRC "1413637712")
L 08/05/2010 - 12:45:19: -------- Mapchange to de_dust2 --------
L 08/05/2010 - 12:45:19: server_cvar: "sm_nextmap" "de_dust2"
[TS] Hooking round end events for game: cstrike
L 08/05/2010 - 12:45:19: server_cvar: "sv_accelerate" "5"
L 08/05/2010 - 12:45:19: server_cvar: "sv_stopspeed" "75"
Executing dedicated server config file
[zBlock] Forcing file: scripts/dsp_presets.txt
[zBlock] Forcing file: scripts/game_sounds.txt
[zBlock] Forcing file: scripts/game_sounds_ambient_generic.txt
[zBlock] Forcing file: scripts/game_sounds_bots.txt
[zBlock] Forcing file: scripts/game_sounds_hostages.txt
[zBlock] Forcing file: scripts/game_sounds_manifest.txt
[zBlock] Forcing file: scripts/game_sounds_physics.txt
[zBlock] Forcing file: scripts/game_sounds_radio.txt
[zBlock] Forcing file: scripts/game_sounds_weapons.txt
[zBlock] Forcing file: scripts/game_sounds_world.txt
[zBlock] Forcing file: scripts/level_sounds_general.txt
[zBlock] Forcing file: scripts/propdata.txt
[zBlock] Forcing file: scripts/soundmixers.txt
[zBlock] Forcing file: scripts/soundscapes_assault.txt
[zBlock] Forcing file: scripts/soundscapes_aztec.txt
[zBlock] Forcing file: scripts/soundscapes_cbble.txt
[zBlock] Forcing file: scripts/soundscapes_chateau.txt
[zBlock] Forcing file: scripts/soundscapes_compound.txt
[zBlock] Forcing file: scripts/soundscapes_dust.txt
[zBlock] Forcing file: scripts/soundscapes_dust2.txt
[zBlock] Forcing file: scripts/soundscapes_general.txt
[zBlock] Forcing file: scripts/soundscapes_havana.txt
[zBlock] Forcing file: scripts/soundscapes_inferno.txt
[zBlock] Forcing file: scripts/soundscapes_italy.txt
[zBlock] Forcing file: scripts/soundscapes_manifest.txt
[zBlock] Forcing file: scripts/soundscapes_militia.txt
[zBlock] Forcing file: scripts/soundscapes_nuke.txt
[zBlock] Forcing file: scripts/soundscapes_office.txt
[zBlock] Forcing file: scripts/soundscapes_piranesi.txt
[zBlock] Forcing file: scripts/soundscapes_port.txt
[zBlock] Forcing file: scripts/soundscapes_prodigy.txt
[zBlock] Forcing file: scripts/soundscapes_tides.txt
[zBlock] Forcing file: scripts/soundscapes_train.txt
[zBlock] Forcing file: scripts/surfaceproperties_cs.txt
[zBlock] Forcing file: scripts/surfaceproperties_manifest.txt
[zBlock] Forcing file: scripts/weapon_ak47.ctx
[zBlock] Forcing file: scripts/weapon_aug.ctx
[zBlock] Forcing file: scripts/weapon_awp.ctx
[zBlock] Forcing file: scripts/weapon_c4.ctx
[zBlock] Forcing file: scripts/weapon_deagle.ctx
[zBlock] Forcing file: scripts/weapon_elite.ctx
[zBlock] Forcing file: scripts/weapon_famas.ctx
[zBlock] Forcing file: scripts/weapon_fiveseven.ctx
[zBlock] Forcing file: scripts/weapon_flashbang.ctx
[zBlock] Forcing file: scripts/weapon_g3sg1.ctx
[zBlock] Forcing file: scripts/weapon_galil.ctx
[zBlock] Forcing file: scripts/weapon_glock.ctx
[zBlock] Forcing file: scripts/weapon_hegrenade.ctx
[zBlock] Forcing file: scripts/weapon_knife.ctx
[zBlock] Forcing file: scripts/weapon_m249.ctx
[zBlock] Forcing file: scripts/weapon_m3.ctx
[zBlock] Forcing file: scripts/weapon_m4a1.ctx
[zBlock] Forcing file: scripts/weapon_mac10.ctx
[zBlock] Forcing file: scripts/weapon_mp5navy.ctx
[zBlock] Forcing file: scripts/weapon_p228.ctx
[zBlock] Forcing file: scripts/weapon_p90.ctx
[zBlock] Forcing file: scripts/weapon_scout.ctx
[zBlock] Forcing file: scripts/weapon_sg550.ctx
[zBlock] Forcing file: scripts/weapon_sg552.ctx
[zBlock] Forcing file: scripts/weapon_smokegrenade.ctx
[zBlock] Forcing file: scripts/weapon_tmp.ctx
[zBlock] Forcing file: scripts/weapon_ump45.ctx
[zBlock] Forcing file: scripts/weapon_usp.ctx
[zBlock] Forcing file: scripts/weapon_xm1014.ctx
[zBlock] Successfully enforcing 64/64 scripts
[zBlock] Forcing map: "maps/de_dust2.bsp"
[TS] Team Names: T CT - OnRoundEnd available: yes
<LiveWire> Connecting to "stream.livewire.gametech.com.au:12012"
L 08/05/2010 - 12:45:20: WarMod triggered "unready_all"
L 08/05/2010 - 12:45:20: WarMod triggered "ready_system" "enable"
L 08/05/2010 - 12:45:20: "SourceTV<2><BOT><>" connected, address "none"
L 08/05/2010 - 12:45:20: "SourceTV<2><BOT><>" entered the game
L 08/05/2010 - 12:45:20: "SourceTV<2><BOT><Unassigned>" joined team "Spectator"
L 08/05/2010 - 12:45:20: WarMod triggered "player_team" (player "SourceTV<2><BOT
><>") (oldteam "0") (newteam "1")
ServiceStart: started as Windows service
L 08/05/2010 - 12:45:22: server_cvar: "lw_enabled" "0"
L 08/05/2010 - 12:45:22: server_cvar: "sv_tags" "nostats,sv_pure2,zb_warmode,zbl
ock"
L 08/05/2010 - 12:45:22: server_cvar: "wm_prefix_logs" "0"
L 08/05/2010 - 12:45:22: server_cvar: "sm_autoupdate_backup" "0"
Unknown command "zb_doorfix"
[zBlock] Attempting to set zb_authhost "http://www.cevo.com/zblock.php"
[zBlock] Auth-Host changed to: cevo (KNOWN)
L 08/05/2010 - 12:45:22: server_cvar: "sv_maxrate" "30000"
L 08/05/2010 - 12:45:22: server_cvar: "sv_minrate" "25000"
L 08/05/2010 - 12:45:22: server_cvar: "sv_maxcmdrate" "66.000000"
♥zBlock:♦ "sv_maxcmdrate" forced to 66.0
L 08/05/2010 - 12:45:22: server_cvar: "sv_maxcmdrate" "66.000000"
L 08/05/2010 - 12:45:22: server_cvar: "sv_mincmdrate" "100"
L 08/05/2010 - 12:45:22: server_cvar: "sv_maxupdaterate" "66.000000"
♥zBlock:♦ "sv_maxupdaterate" forced to 66.0
L 08/05/2010 - 12:45:22: server_cvar: "sv_maxupdaterate" "66.000000"
L 08/05/2010 - 12:45:22: server_cvar: "sv_minupdaterate" "100"
♥zBlock:♦ "sv_client_cmdrate_difference" forced to 0
♥zBlock:♦ "sv_nomvp" forced to 1
L 08/05/2010 - 12:45:22: server_cvar: "mp_freezetime" "10"
L 08/05/2010 - 12:45:22: server_cvar: "mp_buytime" "0.25"
L 08/05/2010 - 12:45:22: server_cvar: "mp_friendlyfire" "1"
L 08/05/2010 - 12:45:22: server_cvar: "sv_tags" "friendlyfire,nostats,sv_pure2,z
b_warmode,zblock"
L 08/05/2010 - 12:45:22: server_cvar: "mp_autoteambalance" "0"
L 08/05/2010 - 12:45:22: server_cvar: "mp_hostagepenalty" "0"
L 08/05/2010 - 12:45:22: server_cvar: "mp_roundtime" "1.75"
L 08/05/2010 - 12:45:22: server_cvar: "mp_falldamage" "1"
L 08/05/2010 - 12:45:22: server_cvar: "mp_flashlight" "1"
L 08/05/2010 - 12:45:22: server_cvar: "mp_limitteams" "0"
L 08/05/2010 - 12:45:22: server_cvar: "mp_c4timer" "35"
--------------------------------------------------------
sv_pure value unchanged (current value is 2).
--------------------------------------------------------
L 08/05/2010 - 12:45:22: server_cvar: "mp_friendlyfire" "0"
L 08/05/2010 - 12:45:22: server_cvar: "sv_tags" "nostats,sv_pure2,zb_warmode,zbl
ock"
L 08/05/2010 - 12:45:22: server_cvar: "sv_tags" "nostats,sv_pure2,zb_warmode,zbl
ock"
L 08/05/2010 - 12:45:22: server_cvar: "mp_startmoney" "16000"
L 08/05/2010 - 12:45:22: server_cvar: "sv_tags" "nostats,startmoney,sv_pure2,zb_
warmode,zblock"
L 08/05/2010 - 12:45:22: server_cvar: "sv_tags" "nostats,startmoney,sv_pure2,zb_
warmode,zblock"
L 08/05/2010 - 12:45:22: server_cvar: "mp_buytime" "1"
L 08/05/2010 - 12:45:22: server_cvar: "mp_freezetime" "3"
L 08/05/2010 - 12:45:22: server_cvar: "sv_alltalk" "1"
L 08/05/2010 - 12:45:22: server_cvar: "mp_limitteams" "10""
--------------------------------------------------------
sv_pure value unchanged (current value is 2).
--------------------------------------------------------
<LiveWire> Connected
L 08/05/2010 - 12:45:22: World triggered "Round_Start"
L 08/05/2010 - 12:45:22: WarMod triggered "round_freeze_end"
L 08/05/2010 - 12:45:22: WarMod triggered "round_start" (freezetime "3")
SourceTV broadcast active.
L 08/05/2010 - 12:45:22: server_cvar: "sm_nextmap" "de_inferno"
[zBlock] Your plugin version is up-to-date
Connection to Steam servers successful.
VAC secure mode is activated.
<LiveWire> Disconnected
L 08/05/2010 - 12:45:25: World triggered "Round_Start"
L 08/05/2010 - 12:45:26: WarMod triggered "round_freeze_end"




status
hostname: cw|m1x server|WarMod|TK100
version : 1.0.0.46/15 4274 secure
udp/ip : 192.168.0.101:27017
map : de_dust2 at: 0 x, 0 y, 0 z
sourcetv: port 28017, delay 90.0s
players : 1 (12 max)

# userid name uniqueid connected ping loss state adr
# 2 "SourceTV" BOT active




stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 0 306.94 0


sm plugins list
[SM] Listing 21 plugins:
01 "Admin File Reader" (1.3.4) by AlliedModders LLC
02 "Admin Help" (1.3.4) by AlliedModders LLC
03 "Admin Menu" (1.3.4) by AlliedModders LLC
04 "Anti-Flood" (1.3.4) by AlliedModders LLC
05 "Plugin Autoupdater" (1.5) by MikeJS
06 "Basic Ban Commands" (1.3.4) by AlliedModders LLC
07 "Basic Chat" (1.3.4) by AlliedModders LLC
08 "Basic Comm Control" (1.3.4) by AlliedModders LLC
09 "Basic Commands" (1.3.4) by AlliedModders LLC
10 "Basic Info Triggers" (1.3.4) by AlliedModders LLC
11 "Basic Votes" (1.3.4) by AlliedModders LLC
12 "Client Preferences" (1.3.4) by AlliedModders LLC
13 "Fun Commands" (1.3.4) by AlliedModders LLC
14 "Fun Votes" (1.3.4) by AlliedModders LLC
15 "Nextmap" (1.3.4) by AlliedModders LLC
16 "Player Commands" (1.3.4) by AlliedModders LLC
17 "Reserved Slots" (1.3.4) by AlliedModders LLC
18 "Sound Commands" (1.3.4) by AlliedModders LLC
19 "SteamBans.Ru - ╨Х╨┤╨╕╨╜╨░╤П ╨а╨╛╤Б╤Б╨╕╨╣╤Б╨║╨░╤П ╨С╨░╨╜-╨б╨╕╤Б╤В╨╡╨╝╨░" (1
.7) by Someone&O-kak
20 "TeamSwitch" (1.3) by MistaGee
21 "GameTech WarMod" (3.0.2) by Twelve-60



plugin_print
Loaded plugins:
---------------------
0: "zBlock Server Plugin [4.5RC2]"
1: "Metamod:Source Interface 1.8.3"
---------------------
 

kv.acid

Участник
Сообщения
2,025
Реакции
755
Re: zBlock 4.5 RC2

Derikk, У тя Tickrate_Enabler стоит? Если да то убери его и попробуй стартани!
 

Derikk

Участник
Сообщения
238
Реакции
51
Re: zBlock 4.5 RC2

Да все, исправили... С обновами что-то было. Теперь вот другая проблема появилась после последней обновы серва-сервер падает без причины!
 
Сверху Снизу