GivePlayerAmmo
Syntax:
native GivePlayerAmmo(client, amount, ammotype, bool:suppressSound=false);
Usage:
client The client index.
amount Amount of ammo to give. Is capped at ammotype's limit.
ammotype Type of ammo to give to player.
suppressSound If true, don't play the ammo pickup sound.
Notes:
Gives ammo of a certain type to a player. This natives obeys the maximum amount of ammo a player can carry per ammo type.
Return:
Amount of ammo actually given.
Version Added:
1.5.0-manual