у брони лимит на отображение около 300, а в моде будут предметы брони для зомби и немезиса где 10к брони, так как она полностью настроивается по hitbox/ позиции худа можно будет поменять с cfgqubka, Отличное обновление. Мб ты и в курсе, но из-за dhuda не видно того, кто говорит в микрофон. И зачем броня в нем?
// ==================================================================================
//
// ZOMBIE PLAGUE
// Main configuration
//
// ==================================================================================
// * Each uncommented line will be initialize a convar object during 'OnPluginStart'.
// ==================================================================================
// Defaults:
// ----------------------------------------------------------------------------------
// < Basic >
// ----------
zp_gamemode "30" // Time before any game mode starts in seconds [0-disabled]
zp_database "1" // Enable auto saving of players data in the database [0-off // 1-always // 2-map]
zp_antistick "1" // Enable auto unstick players when stuck within each others' collision hull [0-no // 1-yes]
zp_hitgroup "1" // Enable hitgroups module, disabling this will disable hitgroup-related features [0-no // 1-yes] (hitgroup knockback multipliers, hitgroup damage control)
zp_costume "1" // Enable costumes module, disabling this will disable costumes-related features [0-no // 1-yes] (hats/costumes on the players)
zp_menu_button "autobuy" // Bind of the button for the menu open. Look here: https://www.reddit.com/r/GlobalOffensive/comments/36cjph/default_binds/
zp_skill_button "rebuy" // Bind of the button for the skill usage. Look here: https://www.reddit.com/r/GlobalOffensive/comments/36cjph/default_binds/
zp_light_button "+lookatweapon" // Bind of the button for the flashlight trigger. Look here: https://www.reddit.com/r/GlobalOffensive/comments/36cjph/default_binds/
zp_human_menu "0" // Enable human class menu on a humanize with instant class change for 10 seconds [0-no // 1-yes]
zp_zombie_menu "0" // Enable zombie class menu on an infection with instant class change for 10 seconds [0-no // 1-yes]
// ----------
// < Logs >
// ----------
zp_log "1" // Enable logging of events in the plugin. Fatal errors are always logged [0-no // 1-yes]
zp_log_module_filter "0" // Enable module filtering. Only events from listed modules will be logged [0-no // 1-yes]
zp_log_ignore_console "1" // Don't log events triggered by console commands that are executed by the console itself, like commands in configs [0-no // 1-yes]
zp_log_error_override "1" // Always log error messages no matter what logging flags or modules filters that are enabled [0-no // 1-yes]
zp_log_print_chat "0" // Print log events to public chat in addition to the log file [0-no // 1-yes]
// ----------
// < Jump Boost >
// ----------
zp_jumpboost "1" // Enable jump boost [0-no // 1-yes]
zp_jumpboost_multiplier "1.1" // Multiplier with power of jump [1.0 = normal jump // 2.0 = double jump]
zp_jumpboost_max "300.0" // Maximum speed, which allow to increse jump
zp_jumpboost_knockback "0.5" // Force multiplier which apply to any knockback in the air, even work when jumpboost disabled [0.0 = remove any knockback // 2.0 = increase knockback]
// ----------
// < Level System >
// ----------
zp_level_system "1" // Enable level system [0-no // 1-yes]
zp_level_statistics "0, 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000"
//! Exps required to reach level ["0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10" - in the string divided by ','] Can be possibly increase to higher number. First 0 ~ is important!
// ----------
zp_level_health_ratio "10.0" // Health multiplier for each level [health += health_ratio*level]
zp_level_speed_ratio "0.01" // Speed multiplier for each level [speed += speed_ratio*level]
zp_level_gravity_ratio "0.01" // Gravity multiplier for each level [gravity += gravity_ratio*level]
zp_level_damage_ratio "0.1" // Damage multiplier for each level [damage *= damage_ratio*level+1.0]
// ----------
zp_level_hud "1" // Enable level hud [0-no // 1-yes] (If level system is disabled will only show class and armor info)
zp_level_hud_zombie_R "255" // Color of zombie hud (Red)
zp_level_hud_zombie_G "0" // Color of zombie hud (Green)
zp_level_hud_zombie_B "0" // Color of zombie hud (Blue)
zp_level_hud_zombie_A "255" // Alpha of zombie hud
zp_level_hud_human_R "0" // Color of human hud (Red)
zp_level_hud_human_G "255" // Color of human hud (Green)
zp_level_hud_human_B "0" // Color of human hud (Blue)
zp_level_hud_human_A "255" // Alpha of human hud
zp_level_hud_spectator_R "255" // Color of spectator hud (Red)
zp_level_hud_spectator_G "255" // Color of spectator hud (Green)
zp_level_hud_spectator_B "255" // Color of spectator hud (Blue)
zp_level_hud_spectator_A "255" // Alpha of spectator hud
zp_level_hud_X "0.02" // x coordinate, from 0 to 1. -1.0 is the center
zp_level_hud_Y "0.885" // y coordinate, from 0 to 1. -1.0 is the center
// ----------
// < Account >
// ----------
zp_account_money "1" // Enable custom and standart money hud [0-no // 1-yes] (Custom works, if player exceeds 65k maximum)
zp_account_bet "50" // The donate amount (also staring amount)
zp_account_commision "0.2" // Starting commision in %
zp_account_decrease "0.005" // Commision decrease in % (each increasing of bet)
zp_account_hud_R "255" // Color of money hud (Red)
zp_account_hud_G "255" // Color of money hud (Green)
zp_account_hud_B "255" // Color of money hud (Blue)
zp_account_hud_A "255" // Alpha of money hud
zp_account_hud_X "0.02" // x coordinate, from 0 to 1. -1.0 is the center
zp_account_hud_Y "0.01" // y coordinate, from 0 to 1. -1.0 is the center
// ----------
// < Visual Effects >
// ----------
zp_veffects_shake "1" // Screen shake for infected player [0-no // 1-yes]
zp_veffects_shake_amp "15.0" // Amplitude of shaking effect
zp_veffects_shake_frequency "1.0" // Frequency of shaking effect
zp_veffects_shake_duration "4.0" // Duration of shaking effect
// ----------
zp_veffects_fade "1" // Screen fade for restoring health player [0-no // 1-yes]
zp_veffects_fade_time "0.6" // Holding time of fade effect
zp_veffects_fade_duration "0.2" // Duration of fade effect
// ----------
// < Partical Effects >
// ----------
zp_veffects_particles "1" // Enable custom particle effects. Can cause the performance a lot [0-no // 1-yes]
// ----------
zp_veffects_infect "1" // Partical effect on infect [0-no // 1-yes]
// ----------
zp_veffects_humanize "1" // Partical effect on humanize [0-no // 1-yes]
// ----------
zp_veffects_respawn "1" // Partical effect on re-spawn [0-no // 1-yes]
zp_veffects_respawn_name "spiral_spiral_akskkk" // Name of partical effect (Not a path, each '.pcf' have a name inside) For standart particles. Look here: https://developer.valvesoftware.com/wiki/List_of_CS_GO_Particles
zp_veffects_respawn_attachment "" // Attachment of re-spawn effect [""-client position // "eholster"-model attachment name]
zp_veffects_respawn_duration "1.0" // Duration of re-spawn effect
// ----------
zp_veffects_heal "1" // Partical effect on healing [0-no // 1-yes]
zp_veffects_heal_name "heal_ss" // Name of partical effect (Not a path, each '.pcf' have a name inside) For standart particles. Look here: https://developer.valvesoftware.com/wiki/List_of_CS_GO_Particles
zp_veffects_heal_attachment "" // Attachment of healing effect [""-client position // "eholster"-model attachment name]
zp_veffects_heal_duration "1.0" // Duration of healing effect
// ----------
zp_veffects_leap "1" // Partical effect on leap-jump [0-no // 1-yes]
zp_veffects_leap_name "block_trail_xzaa" // Name of partical effect (Not a path, each '.pcf' have a name inside) For standart particles. Look here: https://developer.valvesoftware.com/wiki/List_of_CS_GO_Particles
zp_veffects_leap_attachment "" // Attachment of leap-jump effect [""-client position // "eholster"-model attachment name]
zp_veffects_leap_duration "1.5" // Duration of leap-jump effect
// ----------
// < Sky >
// ----------
zp_veffects_lightstyle "1" // Change lightstyle (brightness) of the map [0-no // 1-yes]
zp_veffects_lightstyle_value "b" // Lightstyle value ['b' = Darkest | 'z' = Brightest]
// ----------
zp_veffects_sky "1" // Change map skybox [0-no // 1-yes]
zp_veffects_sky_path "jungle" // Skybox name. Look here: https://developer.valvesoftware.com/wiki/Sky_List
zp_veffects_sun_disable "1" // Disable sun rendering on map [0-no // 1-yes]
// ----------
// < Fog >
// ----------
zp_veffects_fog "1" // Enable fog rendering on the map [0-no // 1-yes]
zp_veffects_fog_color "200 200 200" // Primary and secondary color of the fog
zp_veffects_fog_density "0.2" // Density (thickness) of the fog
zp_veffects_fog_startdist "300" // Distance from player to start rendering foremost fog
zp_veffects_fog_enddist "1200" // Distance from player to stop rendering fog
zp_veffects_fog_farz "4000" // Vertical clipping plane. Look here: https://developer.valvesoftware.com/wiki/Env_fog_controller
// ----------
// < Ragdoll (Bodies) >
// ----------
zp_veffects_ragdoll_remove "0" // Remove players' ragdolls from the game after a delay [0-no // 1-yes]
zp_veffects_ragdoll_dissolve "-1" // The ragdoll removal effect. ['-2' = Effectless removal | '-1' = Random effect | '0' = Energy dissolve | '1' = Heavy electrical dissolve | '2' = Light electrical dissolve | '3' = Core dissolve]
zp_veffects_ragdoll_delay "0.5" // Time to wait before removing the ragdoll
// ----------
// < Sound Effects >
// ----------
zp_seffects_level "75" // Index of the sound level for the modification. Look here:
// SNDLEVEL_NONE = 0 < None >
// SNDLEVEL_RUSTLE = 20 < Rustling leaves >
// SNDLEVEL_WHISPER = 25 < Whispering >
// SNDLEVEL_LIBRARY = 30 < In a library >
// SNDLEVEL_FRIDGE = 45 < Refrigerator >
// SNDLEVEL_HOME = 50 < Average home (3.9 attn) >
// SNDLEVEL_CONVO = 60 < Normal conversation (2.0 attn) >
// SNDLEVEL_DRYER = 60 < Clothes dryer >
// SNDLEVEL_DISHWASHER = 65 < Dishwasher/washing machine (1.5 attn) >
// SNDLEVEL_CAR = 70 < Car or vacuum cleaner (1.0 attn) >
// SNDLEVEL_NORMAL = 75 < Normal sound level >
// SNDLEVEL_TRAFFIC = 75 < Busy traffic (0.8 attn) >
// SNDLEVEL_MINIBIKE = 80 < Mini-bike, alarm clock (0.7 attn) >
// SNDLEVEL_SCREAMING = 90 < Screaming child (0.5 attn) >
// SNDLEVEL_TRAIN = 100 < Subway train, pneumatic drill (0.4 attn) >
// SNDLEVEL_HELICOPTER = 105 < Helicopter >
// SNDLEVEL_SNOWMOBILE = 110 < Snow mobile >
// SNDLEVEL_AIRCRAFT = 120 < Auto horn, aircraft >
// SNDLEVEL_RAIDSIREN = 130 < Air raid siren >
// SNDLEVEL_GUNFIRE = 140 < Gunshot, jet engine (0.27 attn) >
// SNDLEVEL_ROCKET = 180 < Rocket launching (0.2 attn) >
// ----------
zp_seffects_voice "1" // Modify sv_alltalk to obey zombie/human teams instead of t/ct [0-no // 1-yes]
zp_seffects_voice_zombies_mute "0" // Only allow humans to communicate, block verbal zombie communication [0-no // 1-yes]
// ----------
zp_seffects_infect "1" // Emit a infect sound when a human become zombie [0-no // 1-yes]
zp_seffects_moan "30.0" // Time between emission of a moan sound from a zombie
zp_seffects_groan "5" // The probability that a groan sound will be emitted from a zombie when shot/burn. ['100' = 1% chance | '50' = 2% chance | '1' = 100% chance]
zp_seffects_burn "1" // Emit a burn sound when a zombie on fire [0-no // 1-yes]
zp_seffects_death "1" // Emit a death sound when a zombie dies [0-no // 1-yes]
zp_seffects_footsteps "1" // Emit a footstep sound when a zombie walks [0-no // 1-yes]
zp_seffects_claws "1" // Emit a claw sound when a zombie attacks [0-no // 1-yes]
// ----------
zp_seffects_player_flashlight "FLASH_LIGHT_SOUNDS" // The key block for player flashlight sounds
zp_seffects_player_nvgs "NIGHT_VISION_SOUNDS" // The key block for player nightvision sounds
zp_seffects_player_ammunition "AMMUNITION_BUY_SOUNDS" // The key block for player ammunition sounds
zp_seffects_player_level "LEVEL_UP_SOUNDS" // The key block for player levelup sounds
// ----------
zp_seffects_round_start "ROUND_START_SOUNDS" // The key block for round start sounds
zp_seffects_round_count "ROUND_COUNTER_SOUNDS" // The key block for round counter sounds
// ----------
// < Messages >
// ----------
zp_messages_help "1" // Enable help messages [0-no // 1-yes]
zp_messages_block "Player_Cash_Award_Team_Cash_Award_Player_Point_Award_Match_Will_Start_Chat_SavePlayer"
//! List of standart engine messages and notifications for blocking
// ----------
// < Additional settings >
// ----------
zp_infect_icon "weapon_fists"
// ----------
mp_roundtime "5" // Time of round
mp_round_restart_delay "7.0" // Delay after round end
// ----------
mp_teamname_1 "HUMAN" // Name of CT team
mp_teamname_2 "ZOMBIE" // Name of TE team
// ----------
* New custom cvar system, which load cvars on plugin start. custom map config was removed
* Add dronegun (battleroyale) addon
* Fists and knife_ghost support in weapons.ini module. added fix of p_ models on ghost knife
* Precaching invalid texture/sound not stop writiring file's with pathes for models and particle textures/sounds
* Return cstrike module, fix round reason on windows
* Round end change function
* Added standart knifes in buymenu
* Allow pickup knifes for all classes,...
Помог?Что-то не хотит ставится обновление. Устанавливал на чистый сервер.
Оффтоп
---- Host_NewGame ----
Host_NewGame on map zm_devworld
L 01/17/2019 - 11:33:58: -------- Mapchange to zm_devworld --------
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_jumpbomb.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_incgrenade.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_balrog11.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_skull1.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_plasmagun.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_airburster.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_sgdrill.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_janus11.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_balrog3.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_core.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_hclasses_bluealice.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_hclasses_redtank.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_witch.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_stamper.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_fast.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_drill.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_zpsyh.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_bazooka.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_melee.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_tank.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_sfpistol.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_dronegun.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_chainsaw.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_napalm.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_armor.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_tesla.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_hclasses_bluetank.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_smoker.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_watercannon.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_hclasses_redalice.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_jetpack.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_baller.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_janus1.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_m32.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_janus7.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_antidot.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_sleeper.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_frezze.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_mutation_light.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_ethereal.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_range.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_sfsniper.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_agirl.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_molotov.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_mutation_heavy.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_lasermines.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_healer.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_gamemode_plague.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_m134.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_helathshot.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_janus3.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_cartblue.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_janus5.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_cannon.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_balrog1.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_infectbomb.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_balrog7.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_flare.smx": Unable to load plugin (no debug string table).
CGameEventManager::AddListener: event 'teamplay_win_panel' unknown.
CGameEventManager::AddListener: event 'teamplay_restart_round' unknown.
CGameEventManager::AddListener: event 'arena_win_panel' unknown.
да, sm 1.10 нуженПомог?
Можешь дать ссылку который скачал? Чет я нашел не работает )да, sm 1.10 нужен
ОффтопМожешь дать ссылку который скачал? Чет я нашел не работает )
Уже перестал удивляться челикам, которые в первый день обновы пишут что не запускается, которые даже не умеет читать секцию требования и смотреть какие версии sm/mm требуютсяЧто-то не хотит ставится обновление. Устанавливал на чистый сервер.
Оффтоп
---- Host_NewGame ----
Host_NewGame on map zm_devworld
L 01/17/2019 - 11:33:58: -------- Mapchange to zm_devworld --------
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_jumpbomb.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_incgrenade.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_balrog11.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_skull1.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_plasmagun.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_airburster.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_sgdrill.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_janus11.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_balrog3.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_core.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_hclasses_bluealice.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_hclasses_redtank.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_witch.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_stamper.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_fast.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_drill.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_zpsyh.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_bazooka.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_melee.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_tank.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_sfpistol.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_dronegun.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_chainsaw.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_napalm.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_armor.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_tesla.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_hclasses_bluetank.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_smoker.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_watercannon.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_hclasses_redalice.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_jetpack.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_baller.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_janus1.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_m32.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_janus7.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_antidot.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_sleeper.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_frezze.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_mutation_light.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_ethereal.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_range.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_sfsniper.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_agirl.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_molotov.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_mutation_heavy.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_lasermines.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_zclasses_healer.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_gamemode_plague.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_m134.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_helathshot.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_janus3.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_cartblue.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_janus5.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_cannon.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_balrog1.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_infectbomb.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_weapon_balrog7.smx": Unable to load plugin (no debug string table).
L 01/17/2019 - 11:33:58: [SM] Failed to load plugin "zp_extraitem_flare.smx": Unable to load plugin (no debug string table).
CGameEventManager::AddListener: event 'teamplay_win_panel' unknown.
CGameEventManager::AddListener: event 'teamplay_restart_round' unknown.
CGameEventManager::AddListener: event 'arena_win_panel' unknown.
Угу...Уже перестал удивляться челикам, которые в первый день обновы пишут что не запускается, которые даже не умеет читать секцию требования и смотреть какие версии sm/mm требуются
А где можно посмотреть инфу насчет команд zombieplague, не пойму какие переменные отвечают, чтоб зомби отлетали от стрельбы и на E предметы отталкивали? Если что гуглил ))) но нет инфыУже перестал удивляться челикам, которые в первый день обновы пишут что не запускается, которые даже не умеет читать секцию требования и смотреть какие версии sm/mm требуются
увеличить knockback у классов. либо оружий, либо у hitgroups, насчет Е , писать плагин который будет в OnRunCmd хукать нажатие USE и делать FakeClientCommand с командой для открытия меню, в конфигах можно настроить только дефолтные кнопки, но я советую сначала все настройки глянуть а потом уже гуглить) . если не знаешь что такое pawn скриптинг то только в конфигах ты сможешь себе помочь) удачиА где можно посмотреть инфу насчет команд zombieplague, не пойму какие переменные отвечают, чтоб зомби отлетали от стрельбы и на E предметы отталкивали? Если что гуглил ))) но нет инфы
Вся инфа об обновлении тут или на hlmod ищи в офф ветке, только там все по английски, но я думаю вы справитесьувеличить knockback у классов. либо оружий, либо у hitgroups, насчет Е , писать плагин который будет в OnRunCmd хукать нажатие USE и делать FakeClientCommand с командой для открытия меню, в конфигах можно настроить только дефолтные кнопки, но я советую сначала все настройки глянуть а потом уже гуглить) . если не знаешь что такое pawn скриптинг то только в конфигах ты сможешь себе помочь) удачи
Раньше был forward void ZP_OnClientInfected теперь я так понял ты его удалил... Что можно вместо него использовать?увеличить knockback у классов. либо оружий, либо у hitgroups, насчет Е , писать плагин который будет в OnRunCmd хукать нажатие USE и делать FakeClientCommand с командой для открытия меню, в конфигах можно настроить только дефолтные кнопки, но я советую сначала все настройки глянуть а потом уже гуглить) . если не знаешь что такое pawn скриптинг то только в конфигах ты сможешь себе помочь) удачи
--- Добавлено позже ---
Вся инфа об обновлении тут или на hlmod ищи в офф ветке, только там все по английски, но я думаю вы справитесь
[CS:GO] Experimental: Zombie Plague X - AlliedModders
--- Добавлено позже ---
Как будут выходить след обновления, мб ближе к концу недели будет небольшое, то буду писать список файлов которые нужно будет обновить, чтобы вам было легче и вы не меняли все конфигурации опять
--- Добавлено позже ---
В шапке темы , я обновил версии которые нужны, так как забыл совсем про них, сейчас я занят другими вещами и не было времени перед релизом все проверить, вот версии которые нужны и которые требуются для компиляции ядра
Раньше был forward void ZP_OnClientInfected теперь я так понял ты его удалил... Что можно вместо него использовать?
/**
* @brief Called when a client became a zombie/human.
*
* @param clientIndex The client index.
* @param attackerIndex The attacker index.
*
* @noreturn
**/
forward void ZP_OnClientUpdated(int clientIndex, int attackerIndex);
@qubka, как адаптировать для забытой css ob
@qubka, как адаптировать для забытой css ob
Небольшую обновку закину позже , там квар новый будет и по сути ток плагин и квар нужно будет обновитьPHP:/** * @brief Called when a client became a zombie/human. * * @param clientIndex The client index. * @param attackerIndex The attacker index. * * @noreturn **/ forward void ZP_OnClientUpdated(int clientIndex, int attackerIndex);
Классы это один модуль, смотреть инклуд include/zombieplague/classes.inc и папку include/zombieplague/classes/.... для работы с классами и игроками
PHP:/** * @brief Called when a client became a zombie/human. * * @param clientIndex The client index. * @param attackerIndex The attacker index. * * @noreturn **/ forward void ZP_OnClientUpdated(int clientIndex, int attackerIndex);
удалить css, и скачать бесплатную cs go, врятли ты найдешь кого то кто будет для мертвых игр такой проект переделывать , вместе с моделями
--- Добавлено позже ---
Небольшую обновку закину позже , там квар новый будет и по сути ток плагин и квар нужно будет обновить
L 01/19/2019 - 15:14:11: [SM] Exception reported: [Classes] [Native Validation] Invalid the attacker index (6)
L 01/19/2019 - 15:14:11: [SM] Blaming: zp/zp_core.smx
L 01/19/2019 - 15:14:11: [SM] Call stack trace:
L 01/19/2019 - 15:14:11: [SM] [0] ThrowNativeError
L 01/19/2019 - 15:14:11: [SM] [1] Line 432, zp/core/log.cpp::LogEvent
L 01/19/2019 - 15:14:11: [SM] [2] Line 554, zp/manager/classes.cpp::API_ChangeClient
L 01/19/2019 - 15:14:11: [SM] [4] ZP_ChangeClient
L 01/19/2019 - 15:14:11: [SM] [5] Line 140, zp_zclasses_range.sp::EventPlayerDeath
Исправил, жди обнову, теперь взрывной может заражать при взрыве даже если он первый или единственный зомби и раунд не будет заканчиватьсяC-подобный:L 01/19/2019 - 15:14:11: [SM] Exception reported: [Classes] [Native Validation] Invalid the attacker index (6) L 01/19/2019 - 15:14:11: [SM] Blaming: zp/zp_core.smx L 01/19/2019 - 15:14:11: [SM] Call stack trace: L 01/19/2019 - 15:14:11: [SM] [0] ThrowNativeError L 01/19/2019 - 15:14:11: [SM] [1] Line 432, zp/core/log.cpp::LogEvent L 01/19/2019 - 15:14:11: [SM] [2] Line 554, zp/manager/classes.cpp::API_ChangeClient L 01/19/2019 - 15:14:11: [SM] [4] ZP_ChangeClient L 01/19/2019 - 15:14:11: [SM] [5] Line 140, zp_zclasses_range.sp::EventPlayerDeath
Выдаёт ошибку при убийстве зомби класса Взрывной. Так же после его смерти, игрок который находился по близости, не заражается