#include <sdktools_sound>
public OnPluginStart() AddNormalSoundHook(MuteFootsteps);
public Action:MuteFootsteps(clients[64], &numClients, String:sample[PLATFORM_MAX_PATH], &entity, &channel, &Float:volume, &level, &pitch, &flags)
{
if (StrContains(sample, "physics") != -1 || StrContains(sample, "footsteps") != -1) return Plugin_Handled;
return Plugin_Continue;
}