Спасибо но что-то не понятное творится с sm буду ждать обнову наверное, оставлю тут свои логи и ошибки может кто что найдет вних не правильное. =)plugin Version: 4.0.1
sm 6522
что ты имеешь ввиду под платформой не понял, если речь про ос, то linux, я сомневаюсь, что дистрибутив имеет значение.
Наверное имеет значение, т.к у меня на винде не работает. Ошибки те же:plugin Version: 4.0.1
sm 6522
что ты имеешь ввиду под платформой не понял, если речь про ос, то linux, я сомневаюсь, что дистрибутив имеет значение.
L 11/01/2021 - 11:18:29: [CSTRIKE] Sigscan for TerminateRound failed
L 11/01/2021 - 11:18:29: [CSTRIKE] TerminateRound detour could not be initialized - Disabled OnTerminateRound forward
У меня и на linux не работает, установил последний билд и все тежи ошибки, на Win вообще ноль реакции на обнову.Наверное имеет значение, т.к у меня на винде не работает. Ошибки те же:
Есть решение этой проблемы с ошибкой?У тебя может старая версия плагина стоит..
Я правда не понимаю зачем тебе мой core.cfg но вот.core.cfg покажи свой
/**
* This file is used to set various options that are important to SourceMod's core.
* If this file is missing or an option in this file is missing, then the default values will be used.
*/
"Core"
{
/**
* This option determines if SourceMod logging is enabled.
*
* "on" - Logging is enabled (default)
* "off" - Logging is disabled
*/
"Logging" "on"
/**
* This option determines how SourceMod logging should be handled.
*
* "daily" - New log file is created for each day (default)
* "map" - New log file is created for each map change
* "game" - Use game's log files
*/
"LogMode" "daily"
/**
* Language that multilingual enabled plugins and extensions will use to print messages.
* Only languages listed in languages.cfg are valid.
*
* The default value is "en"
*/
"ServerLang" "ru"
/**
* List of characters to use for public chat triggers. Set an empty list to disable.
*/
"PublicChatTrigger" "!"
/**
* List of characters to use for silent chat triggers. Set an empty list to disable.
*/
"SilentChatTrigger" "/"
/**
* If a say command is a silent chat trigger, and is used by an admin,
* but it does not evaluate to an actual command, it will be displayed
* publicly. This setting allows you to suppress accidental typings.
*
* The default value is "no". A value of "yes" will suppress.
*/
"SilentFailSuppress" "no"
/**
* Password setinfo key that clients must set. You must change this in order for
* passwords to work, for security reasons.
*/
"PassInfoVar" ""
/**
* Specifies the sound that gets played when an item is selected from a menu.
*/
"MenuItemSound" "buttons/button14.wav"
/**
* Specifies the sound that gets played when an "Exit" button is selected
* from a menu.
*/
"MenuExitSound" "buttons/combine_button7.wav"
/**
* Specifies the sound that gets played when an "Exit Back" button is selected
* from a menu. This is the special "Back" button that is intended to roll back
* to a previous menu.
*/
"MenuExitBackSound" "buttons/combine_button7.wav"
/**
* Enables or disables whether SourceMod reads a client's cl_language cvar to set
* their language for server-side phrase translation.
*
* "on" - Translate using the client's language (default)
* "off" - Translate using default server's language
*/
"AllowClLanguageVar" "On"
/**
* Enables or Disables SourceMod's automatic gamedata updating.
*
* The default value is "no". A value of "yes" will block the Auto Updater.
*/
"DisableAutoUpdate" "no"
/**
* If set to yes, a successful gamedata update will attempt to restart SourceMod.
* SourceMod is unloaded and reloaded, and the map is changed to the current map.
* Since gamedata updates occur when the server loads, impact should be minimal.
* But to be safe, this option is disabled by default.
*/
"ForceRestartAfterUpdate" "no"
/**
* URL to use for retrieving update information.
* SSL is not yet supported.
*/
"AutoUpdateURL" "http://update.sourcemod.net/update/"
/**
* Whether to show debug spew.
* Currently this will log details about the gamedata updating process.
*/
"DebugSpew" "no"
/**
* If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access.
* This can prevent malicious users from impersonating admins with stolen Steam apptickets.
* If Steam is down, admins will not be authenticated until Steam comes back up.
* This option increases the security of your server, but is still experimental.
*/
"SteamAuthstringValidation" "yes"
/**
* Enables or disables whether SourceMod blocks known or potentially malicious plugins from loading.
* It is STRONGLY advised that this is left enabled, there have been cases in the past with plugins that
* allow anyone to delete files on the server, gain full rcon control, etc.
*
* "yes" - Block malware or illegal plugins from loading (default)
* "no" - Warn about malware or illegal plugins loading
*/
"BlockBadPlugins" "no"
/**
* If a plugin takes too long to execute, hanging or freezing the game server in the process,
* SourceMod will attempt to terminate that plugin after the specified timeout length has
* passed. You can disable this feature by setting the value to "0".
*/
"SlowScriptTimeout" "8"
/**
* Per "http://blog.counter-strike.net/index.php/server_guidelines/", certain plugin
* functionality will trigger all of the game server owner's Game Server Login Tokens
* (GSLTs) to get banned when executed on a Counter-Strike: Global Offensive game server.
*
* Enabling this option will block plugins from using functionality that is known to cause this.
* This option only has any effect on CS:GO. Note that this does NOT guarantee that you cannot
* receive a ban.
*
* Disable this option at your own risk.
*/
"FollowCSGOServerGuidelines" "no"
}
Сменил это
"TerminateRound"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xE4\xF8\x83\xEC\x6C\x53\x56\x8B\xF1\xF3\x0F\x11\x4C\x24\x24"
"linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\xBC\x00\x00\x00\x8B\x75\x08\x8B\x86\xBC\x0B\x00\x00"
//"linux64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x49\x89\xFE\x41\x55\x41\x54\x53\x48\x81\xEC\x98\x00\x00\x00\x89\xB5\x68\xFF\xFF\xFF"
"mac64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x81\xEC\x08\x01\x00\x00\x41\x89\xF6"
}
На это
"TerminateRound"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xE4\xF8\x83\xEC\x2A\x53\x56\x57\x8B\xF9\xF3\x0F\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x83\xBF"
"linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\xBC\x00\x00\x00\x8B\x7D\x08\x8B\x87\xBC\x0B\x00\x00"
//"linux64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x49\x89\xFE\x41\x55\x41\x54\x53\x48\x81\xEC\x98\x00\x00\x00\x89\xB5\x68\xFF\xFF\xFF"
"mac64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x81\xEC\x08\x01\x00\x00\x41\x89\xF6"
}
Я правда не понимаю зачем тебе мой core.cfg но вот.
C-подобный:/** * This file is used to set various options that are important to SourceMod's core. * If this file is missing or an option in this file is missing, then the default values will be used. */ "Core" { /** * This option determines if SourceMod logging is enabled. * * "on" - Logging is enabled (default) * "off" - Logging is disabled */ "Logging" "on" /** * This option determines how SourceMod logging should be handled. * * "daily" - New log file is created for each day (default) * "map" - New log file is created for each map change * "game" - Use game's log files */ "LogMode" "daily" /** * Language that multilingual enabled plugins and extensions will use to print messages. * Only languages listed in languages.cfg are valid. * * The default value is "en" */ "ServerLang" "ru" /** * List of characters to use for public chat triggers. Set an empty list to disable. */ "PublicChatTrigger" "!" /** * List of characters to use for silent chat triggers. Set an empty list to disable. */ "SilentChatTrigger" "/" /** * If a say command is a silent chat trigger, and is used by an admin, * but it does not evaluate to an actual command, it will be displayed * publicly. This setting allows you to suppress accidental typings. * * The default value is "no". A value of "yes" will suppress. */ "SilentFailSuppress" "no" /** * Password setinfo key that clients must set. You must change this in order for * passwords to work, for security reasons. */ "PassInfoVar" "" /** * Specifies the sound that gets played when an item is selected from a menu. */ "MenuItemSound" "buttons/button14.wav" /** * Specifies the sound that gets played when an "Exit" button is selected * from a menu. */ "MenuExitSound" "buttons/combine_button7.wav" /** * Specifies the sound that gets played when an "Exit Back" button is selected * from a menu. This is the special "Back" button that is intended to roll back * to a previous menu. */ "MenuExitBackSound" "buttons/combine_button7.wav" /** * Enables or disables whether SourceMod reads a client's cl_language cvar to set * their language for server-side phrase translation. * * "on" - Translate using the client's language (default) * "off" - Translate using default server's language */ "AllowClLanguageVar" "On" /** * Enables or Disables SourceMod's automatic gamedata updating. * * The default value is "no". A value of "yes" will block the Auto Updater. */ "DisableAutoUpdate" "no" /** * If set to yes, a successful gamedata update will attempt to restart SourceMod. * SourceMod is unloaded and reloaded, and the map is changed to the current map. * Since gamedata updates occur when the server loads, impact should be minimal. * But to be safe, this option is disabled by default. */ "ForceRestartAfterUpdate" "no" /** * URL to use for retrieving update information. * SSL is not yet supported. */ "AutoUpdateURL" "http://update.sourcemod.net/update/" /** * Whether to show debug spew. * Currently this will log details about the gamedata updating process. */ "DebugSpew" "no" /** * If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access. * This can prevent malicious users from impersonating admins with stolen Steam apptickets. * If Steam is down, admins will not be authenticated until Steam comes back up. * This option increases the security of your server, but is still experimental. */ "SteamAuthstringValidation" "yes" /** * Enables or disables whether SourceMod blocks known or potentially malicious plugins from loading. * It is STRONGLY advised that this is left enabled, there have been cases in the past with plugins that * allow anyone to delete files on the server, gain full rcon control, etc. * * "yes" - Block malware or illegal plugins from loading (default) * "no" - Warn about malware or illegal plugins loading */ "BlockBadPlugins" "no" /** * If a plugin takes too long to execute, hanging or freezing the game server in the process, * SourceMod will attempt to terminate that plugin after the specified timeout length has * passed. You can disable this feature by setting the value to "0". */ "SlowScriptTimeout" "8" /** * Per "http://blog.counter-strike.net/index.php/server_guidelines/", certain plugin * functionality will trigger all of the game server owner's Game Server Login Tokens * (GSLTs) to get banned when executed on a Counter-Strike: Global Offensive game server. * * Enabling this option will block plugins from using functionality that is known to cause this. * This option only has any effect on CS:GO. Note that this does NOT guarantee that you cannot * receive a ban. * * Disable this option at your own risk. */ "FollowCSGOServerGuidelines" "no" }
Короче понял одно.
Я поставил последнюю версию sm и она поставилась корректно но с одной проблемой, эта проблема TerminateRound.
Я попробовал сделать одну штуку и она сработала но ненадолго и с небольшим баго но оно сработало.
И часть плагина заработала и больше ошибок не было.C-подобный:Сменил это "TerminateRound" { "library" "server" "windows" "\x55\x8B\xEC\x83\xE4\xF8\x83\xEC\x6C\x53\x56\x8B\xF1\xF3\x0F\x11\x4C\x24\x24" "linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\xBC\x00\x00\x00\x8B\x75\x08\x8B\x86\xBC\x0B\x00\x00" //"linux64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x49\x89\xFE\x41\x55\x41\x54\x53\x48\x81\xEC\x98\x00\x00\x00\x89\xB5\x68\xFF\xFF\xFF" "mac64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x81\xEC\x08\x01\x00\x00\x41\x89\xF6" } На это "TerminateRound" { "library" "server" "windows" "\x55\x8B\xEC\x83\xE4\xF8\x83\xEC\x2A\x53\x56\x57\x8B\xF9\xF3\x0F\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x83\xBF" "linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\xBC\x00\x00\x00\x8B\x7D\x08\x8B\x87\xBC\x0B\x00\x00" //"linux64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x49\x89\xFE\x41\x55\x41\x54\x53\x48\x81\xEC\x98\x00\x00\x00\x89\xB5\x68\xFF\xFF\xFF" "mac64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x81\xEC\x08\x01\x00\x00\x41\x89\xF6" }
После перезагрузки sm сам обновил этот фаил и все опять началось.
Да ошибка ушла но сделал немного подругому.DisableAutoUpdate установите на yes, и ещё раз обнови sourcemod (core.cfg только не обновляй)
Все должно заработать
"TerminateRound"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xE4\xF8\x83\xEC\x2A\x53\x56\x57\x8B\xF9\xF3\x0F\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x83\xBF"
"linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\xBC\x00\x00\x00\x8B\x7D\x08\x8B\x87\xBC\x0B\x00\x00"
//"linux64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x49\x89\xFE\x41\x55\x41\x54\x53\x48\x81\xEC\x98\x00\x00\x00\x89\xB5\x68\xFF\xFF\xFF"
"mac64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x81\xEC\x08\x01\x00\x00\x41\x89\xF6"
}
Плагин начал работать?Да ошибка ушла но сделал немного подругому.
Обновил sm - перезагрузил сервер - сменил строки в game.csgo.txt - перезагрузил и ошибка пропала.
C-подобный:"TerminateRound" { "library" "server" "windows" "\x55\x8B\xEC\x83\xE4\xF8\x83\xEC\x2A\x53\x56\x57\x8B\xF9\xF3\x0F\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x83\xBF" "linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\xBC\x00\x00\x00\x8B\x7D\x08\x8B\x87\xBC\x0B\x00\x00" //"linux64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x49\x89\xFE\x41\x55\x41\x54\x53\x48\x81\xEC\x98\x00\x00\x00\x89\xB5\x68\xFF\xFF\xFF" "mac64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x81\xEC\x08\x01\x00\x00\x41\x89\xF6" }
Только после этого ошибка пропала.
Насчет плагин не знаю я просто на работе еще, но по всем логам ошибка пропала и плагин вроде как без ошибок работает,но это только по логам.Плагин начал работать?
Хорошо, как освободитесь скажете играет музыка или нет, пожалуйста.Насчет плагин не знаю я просто на работе еще, но по всем логам ошибка пропала и плагин вроде как без ошибок работает,но это только по логам.
sm exts listЕсть фикс? Ни меню ни проигрывания.. песни подгружены, звуков 0.